Home Creators Posts Import Register Favorites Logout

Content

this one was a request to modify the Arlvit original body but as you might have seen from my previous attempts they were a failure.

this time around I'm using my recently acquired skills in sculpting and got the ImagineGirls base and did some sculpting to it to the shape you now see. the goal was to do the Arlvit body to as close as possible but I ran into an issue, and that was the scale of the model. the original has some bones in the torso that made it a bit longer than the standard mmd models. this might be why in some motions the bones go all over the place but that's just a guess in my part. 

to get the model to work in the only way I do know how to currently do it is to grab a currently working model that has property bones and just do a body transfer to the new rig.

so that's what I did and I had to compromise to get it to work, I had to do some scaling down to the torso area so that the mesh would fit the controlling bones, as you can see from the side to side image 

the one to the right was the original but was missing some details to the breast and vagina, and it had some problems with the bones, the one to the left is my current model, me trying to make it as close as I could, now the model has some proper details on the important parts we really care for, the only issue that I have now is to fix the weight paints of the body as they did not get a full transfer and the waist area is a bit wanky for now till I spend quite some time fixing it, but till then this is an almost 100% finish model.

ok small rant over, tell me what you think good, bad, needs more work,

your feedback would be much appreciated 

Files

Comments

No comments found for this post.