Home Creators Posts Import Register Favorites Logout

Content

ok so here is what is mainly taking up my time.

I have been working on this for the past few days and have been having this project in the back of my mind for quite some time now. looks like I finally got to the point where I can start to test it. The next step is to add a Rig and check how it deforms, once it passes that and I don't need to re-edit it then its time to sculpt it into a new body shape and see if I can keep the shape, after that pass then it's on the final stage of getting a Texture paint job then it's finally done, add hair and clothing and we got new models. the annoying part will be adding the facial expressions.

the new models I will be doing in 2 types Futa version and non-Futa, they will be having 2 textures one with the Futa add-on and the standard version. this is now going to be made as I have been getting more and more requests to do a Futa version of this or that so having a ready-to-go model is ideal. the mesh will now support the to version by default. this also works if I want to make a male model all I have to do is remove the Vaginal and reduce the breast size and we got a male model, just the same way how I made the Generic male model I have now.

so the main point of this new body type is that I should have the right loops to make muscle shapes if I need them for new models, and the breast now has a good decent poly count so as not to look blocky so it should be getting better physics on them.

not texture yet only has a basic 1 tone color

Files

Comments

No comments found for this post.