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Madness Combat 9.5 pt2

This one has been a long time coming. I hope you enjoy it. The Retainers of the various 'other' realms outside of Nevada exist to maintain orders from above. Tasked with nailing Hank down to prevent them from meddling, but further; to obfuscate the trace signatures visible to the most enlightened on the Nevadean side of the coil. Their orders are simple, the execution has been fowled. Are there too many parts to the machine for it to reach whatever end goal it has been 'designed' for? Is it doomed to fail? Or was this part of it's design, if such a word can be used to describe this entropic chaos.... Music performed by Cheshyre. Sound effect work by Cturix. Could not have done it without them in my corner. Interested in exploring the lore further? Check out the game I developed with The-Swain; Madness: Project Nexus! https://www.madnessprojectnexus.com

Comments

MegSonic

HELL YES!!!!!!!!!!!!!!!!!!

WhiteWind

Matt don't play with ma feelings :'(((((((((((( Pd: YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES <3

Kazuma

fina. fucking. lly. I am so hype for this

TheJohnFox

I'm so glad here we gooooo!!

Joseph Hawks

wherever the plot can go from here is near endless man... SO GOOD

Kazuma

OH MY FUCKING GOD. YOU UNDERHYPED THE HELL OUT OF THIS, THIS WAS AMAZING!

Broose

Amazing as always fuckin awesome dood

Azardea

Fucking amazing, as expected. 100% worth the wait! ...Very, very confused though. >_>

Nepmeister

This was fucking incredible, I loved it.

Scrumpus Pu

That was fucking insane, worth every second of the wait

JohnPoopsTV

enjoyed every fucking second of it<3