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Unreal Engine 4 Tutorial - Point and Click Adventure Part 2: Camera Traversal

In this video series we go through how to create the navigation system seen in point and click adventure and puzzle games. In Part 2 we add the functionality to travel back along previously visited cameras in the correct order. If you want to get the project files you can do so at the following link: https://www.patreon.com/posts/project-files-32789634 SUPPORT ME Patreon I https://www.patreon.com/ryanlaley Buy Me a Coffee I buymeacoffee.com/RyanLaley Donations I paypal.me/ryanlaley PRIVATE 1-2-1 SESSIONS Email me at support@ryanlaley.com for more information and rates, or visit http://www.ryanlaley.com/learn-games-development/ JOIN THE COMMUNITY Discord I https://discord.gg/TcPtCBp FOLLOW ME Twitter I https://www.twitter.com/RyanLaley Facebook I https://www.facebook.com/RyanLaleyGames Instagram I https://www.instagram.com/RyanLaleyGames

Comments

Anonymous

this series is great Ryan! I'd love to see how we can pick up and use items (maybe attaching an item to the cursor?), and combining items (rope + hook = grappling hook etc)