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Unreal Engine 4 Tutorial - Animal Character Part 1: Movement & Turning

In this series we are making an animal based character. In Part 1 we setup a wolf character and get them moving around with their animations. You can follow along and download the starter project files from the following link (8.22GB): https://1drv.ms/u/s!AvfMAVHw1KCiwNUC7xXoGpm73Iw4DQ?e=zWgPjw Gold and higher Patrons can also get access to the completed project files here: https://www.patreon.com/posts/project-files-32789634 SUPPORT ME Patreon I https://www.patreon.com/ryanlaley Buy Me a Coffee I buymeacoffee.com/RyanLaley Donations I paypal.me/ryanlaley PRIVATE 1-2-1 SESSIONS Email me at support@ryanlaley.com for more information and rates, or visit http://www.ryanlaley.com/learn-games-... JOIN THE COMMUNITY Discord I https://discord.gg/TcPtCBp FOLLOW ME Twitter I https://www.twitter.com/RyanLaley Facebook I https://www.facebook.com/RyanLaleyGames Instagram I https://www.instagram.com/RyanLaleyGames

Comments

Anonymous

Just saw your lens video, glad all is well and I myself just got over a sick bug. Also liking the new animal series here, will come in handy for my project

Anonymous

Can I suggest to skip the nodes creation and connection (unless necessary)? It is such a waste of time for anybody that is not a complete beginner. I guess it would open up more time for a detailed explanation of the whys instead of the hows, and make it more memorable in the long run. Maybe quick sketches to recap the general ideas.

Anonymous

Awesome. I can't wait for the jump and attack additions.

Anonymous

I like to see this using root motion for the wolf

Anonymous

Very good video looking for the next one :)