CDimagined Graphics Pack 2026 - August Update (Patreon)
Content
August focuses on more realistic night vision, steadier exposure, cleaner lighting and much more controlled glare/bloom.
Download Here
What's new:
Low-Light Vision
Added a new Purkinje Effect.
Dark scenes gradually lose some color like real human night vision.
Bright lights and emissives keep more of their color.
Added adjustable Purkinje Strength slider.
Daylight stays unaffected.
Added subtle CBE-based saturation changes as scenes get darker.
Exposure & Tonemapping
Completely retuned the CBE exposure curve.
Extended CBE tuning into brighter conditions.
Replaced the old exposure-based saturation LUT.
Saturation is now handled directly by the custom tonemapper.
Uchimura contrast and global gain are now much more stable across lighting conditions.
Lighting
Reworked ambient radiosity handling.
Added general ambient-light control.
Restored VAO dynamic exponent.
Adjusted minimum night ambient behavior.
Removed the forced sun-shape and extreme sun-specular overrides.
Sun & Godrays
Reduced visible sun/moon size.
Reduced extreme godray length at wider FOVs.
Tightened the Godray Strength adjustment range.
Glare & Bloom
Reworked all glare presets again.
Increased glare threshold for cleaner highlights.
Glare brightness now reacts more to scene brightness.
Reduced bloom on the main star presets.
Retuned GT7, Bloomy and No Bloom.
Strengthened the GT7 star effect.
Cleaned up lens-flare handling.