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So I've finally implemented some basic gameplay mechanics into Strange Terror From The Deep. A new thing I've added, and one that I've never been able to perfect before, was hiding under tables n such. This was never possible in older games, but I finally figured out a way to make it happen. Also, I finally added actual door animations! Hurray for me, adding something that should've been in all my games a long time ago! XD

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STFTD Test Gameplay

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