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After a slow start, progress is going well on the game and I'm expecting to release it in the next 7-10 days.

Usually, it's a struggle to try to fit everything I need into a single in-game day (or as per some previous episodes into a half day in game-time), but it looks like I've finally broken those shackles.  The timelines (in-game timelines) for this Episode are working out well.  And going forward, I won't be constrained to 1 day or half day episodes, so there'll be more opportunity for in-game time to progress.  This should help make some of the relationship building more natural.  

Comments

Tanic13

Awesome! Y'all keep up the amazing job you're doing

Quinfax

Shine on you cheekygimp.

Nick Kovacs

Awesome Cheeks! Keep on keeping on 👍🏻

M4t7theNinja

Hopefully meaning bigger updates! :)

Johnny P

I think the greatest strength you games have is the naturalness of the relationships, with the slight exception of the ones just designed to show sex right away like Debbie and the neighbor. Love your games wish all of the relationships had the same flow as the main ones, though Lily is off to good start.

CG_Gaming

Thanks for the feedback. Yes, for me the slow burn relationships are the better ones but also need some instant gratification too -otherwise it would be months of release with no action, so need to walk the line between the two and the result is some rushed (less realism) interactions. A weekly release would be ideal but would need a much bigger team :)