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Hey folks,

Last week was a productive week, so just wanted to drop you a line with a status update.

After reviewing what we have, I don't  think releasing a shorter update (sooner) is feasible as it will mean cutting some stuff out and shortening some scenes, so Episode 15 will continue to follow the pattern of longer updates/more content as per the last few chapters (more content but with a 1.5 month release interval).   Based on what we have planned for Episode 15, it is going to be another very large update.

And therefore it will NOT be out before the end of this month.   Expected release date will be sometime in the first half of October.  Will try to narrow that down as we get closer to a release ready episode.

We have a LOT of the artwork complete already  -I'd estimate at least 80% of the static images.  We still have animations to finish but at this stage we are well ahead of where we need to be for artwork.   Aeilion has been knocking it out of the park regarding artwork workload for episode 15

Regarding writing, I'd estimate that we would be slightly behind (my bad for working offline for over a week - as this slowed me down writing text when I couldn't access the associated images.)  But this isn't a prelude to announce a delay - I have no doubt I can catch this up and put us back on a schedule that lines up with previous release intervals.  Having Phalzyr back in the writing room with me for this episode has been a massive help and that's why I currently have no concerns regarding getting a release out as per previous schedules.

I'd estimate we have approx 25% of the script at beta release level with another 50% at first draft level and about 25% unwritten.

Will post some further details and some teasers & episode 14 walkthrough (for the relevant tiers) very soon....

Comments

Walter L.

You are a monster!!!! Why don't you give us the longer updates in a month?? It's pure evil! I mean, who needs sleep when he can work on my favourite VN?!?! As in quality of writing and images, your achievements when it comes to regularity and size of updates is practically unsurpassed. I couldn't think of more than two to three other devs who manage similar feats, and of those only one has worked on his game as long as you have, with a similar track record. TL, DR. Awesome!!

leonard seidman

not a problem rather have it complete and late than missing pieces

Julian Harper

Quality over quantity (although both is nice) :)

Quinfax

I guess its okay.

tezster

I think you made the right choice.