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Hey folks,

Just a quick update on Episode 16:

We currently have >5.2K lines written (with some tidy up to do) and another 500 new lines or so to write.   We also have approx. 90% of the art complete 

Unfortunately, we lost a member of the team last month (due to real life issues) but we're still on track to keep up with previous length versus timeline targets as per the last 5 releases.  We're expecting final episode will be approx. 20-25% bigger than Episodes 13, 14.  

Current plan is to get  a beta release out around Sunday (this week).  As per previous beta's this will be close to the finished product, albeit with some typos and some minor variable discrepancies.

The plan will be to take the inputs from this beta and tidy up the last bits (in a couple of days) for the final release.  Still aiming to get a final release out before 25th December.  It will be really tight but as I said before I do not want to be working on Christmas day so it's in everyone's best interest to hit the 25th December deadline.  At this moment I don't know exactly how we'll get there but that's no different from previous episodes.  :)

Thanks folks,

CG

Comments

HoboCop

Poor Phalzyr, I hope things get better soon =(

Julian Harper

So, 23:54 on 24th December? Question is what time zone? :)

CG_Gaming

Yep - Real life sucks. And it puts things in perspective! He'll be a big loss but the door will remain open for him if /when things turn around. Hopefully he gets some good news in 2020.

Walter L.

You better not ruin my Christmas, by missing that deadline, Cheeky! ;)

VK

I don't know what happened to Phalzyr, but my prayers and thoughts are with him and his close ones.

MG

Any chance to be beta tester ?