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Hey All,

Unfortunately we are not going to be able to hit our end of month deadline for Episode 17 release and instead we will have to push until March.

I haven't taken this decision lightly but based on where we are at the moment, I just don't want to string people along and drop the news on the 27th of this month, so I'm going to call it now.

For those of you that have been following my previous updates, you'll know that we lost our primary artist for the game and this set us back in our dev plans for Episode 17.  We managed to onboard two new artists (Red & Cameo) and based on that I thought we'd make up the lost time and get back on track.  But unfortunately Cameo had to drop out because he just wasn't in a position to deliver  what was required and his hardware just wasn't up to scratch.

So the artwork that he had planned on completing is dead in the water and will need to be spread out between me and Red.

We thought of a few options like cutting some scenes, etc. but we decided against this as we want to deliver the full episode as promised (plus more).  

I know it's not good news but please be assured that I have put more hours per day/week into the game over the past few weeks than I've put into any of the previous episodes (lots of all-nighters, etc.) and Ace and Red have also been working non-stop, so the delays are not due to a lack of effort.   And even Phalzyr jumped back in to give us a dig out.

So onto some good news.   Based on the delay, we are going to ensure that Episode 17 when it finally arrives will be our biggest episode ever.  We are going to add a few more scenes - and squeeze in another couple of appearances.

Red's skill is really top-notch so I'm fully confident that he is going to up the quality of our artwork and he has already made some fantastic improvements to our style.  So I'm really excited about what he is going to bring to the game in Episode 17 and future episodes.

We have also been busy make some GUI improvements such as: updated stats screen;  ability to check stats throughout the game, rather than just at end of episode; added a gallery option where you can play out specific scenes with characters just to see how they look - even if they weren't in your regular playthru or if you didn't meet the required attribute checks; an ability to name your saves plus another couple of cosmetic changes).

And lastly, based on Cameo's departure - we have another new artist (Cell) being onboarded at the moment and he is another very talented artist - just need a bit more time to get him all the assets, files he needs and bring him up to speed on requirements.

Also - For any of you that don't renew your patronage for March, I still want you to get the relevant access that you were entitled to if the game dropped this month, so if you drop your pledge, please send me a message (I've no other way to track it) and I'll make sure you get the game when it drops next month (Based on your February tier even if you're no longer a patron in March).

As usual - please let me know your comments  in the comments or send me a direct message.  

Regretfully,

CG

Comments

Eternalfyre

Take your time and don’t burn out. The key thing for me is that you are able to deliver at a reasonable pace while maintaining your sanity! Good luck and looking forward to March!

Chris Pina

Delays happen but if I do say so myself and I hope other will agree we all appreciate all the work you guys put in and dont worry about if it an episode comes out on time because we understand the process and we appreciate the quality of work you guys do

BunnyRabbit

Stuff happens. Don't worry about it. Your quality and history make delays not something I would worry about. Do what is right for you, your team and the game and to hell with everything else. Oh, and your honesty is appreciated.

Dion Starfire

Mob goon: Yeah, you better deliver, or Mob Boss: *smacks goon on the head* shaddup. They're good for it. They haven't let us down, yet.

Hun73rdk

it must be thousand of renders next update with how long it has taken.

Julian Harper

No problem Cheeky, but don’t overwork yourself or your... goons (to use other patrons analogy) :)

ace

Goons!!... Ya, that fits. Cheeky Goons. :D

Mark Clegg

It must be hard making a call like that especially when you are working as hard as you are to deliver to a deadline, but thank you for the update and look forward to a bumper episode next month

Grey Metal Fox Games

I did not expect the update to drop on time as you informed us that you had to interview new artists to join the team. You've always played it square with us since the beginning, and calling it early just reaffirms it. Its not a big deal to me, but I know you have others that could be impatient. So this message is more for them than me because you are already proven in my book. Plus I got a whole lot of other games to keep me busy until this one is ready. Thanks for the hard work and transparency. Cheers!

Seedless Trutoke

Seems unanimous. Gimp, the key to doing what you love is to not stress out with it, otherwise you won't love it anymore. Don't do that to yourself brotha. I don't believe I've seen any of us complain yet. Good things come to those who wait.

john calvin

ditto, bringing in people that fit and getting them up to speed is tough, especially with looming deadlines, you've been perfectly transparent. we all understand and don't want to heap undue pressure onto you. this whole thing is a long process, a marathon not a sprint. also on our end we'd probably rather wait longer and have a more polished, better written and less buggy game. thanks!

Devils69

sad about the delay, but don´t overdo it Cheeky. We still need you healthy for the next 1000 Episodes ;)

Daniel Daigneault

people are leaving since the last couple days, its been crazy... i guess no one got patience anymore nowadays

ace

Actually Daniel, the patreon count has been really steady all considered I think, for which we are grateful and intend to repay with a nice quality upgrade coming in EP17. The recent losses are actually a pretty normal thing for most devs at the end of every month. Some might be leaving, but others are often credit card declines (maxed out) who usually reup and come back soon. (we hope) :D