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I tweaked Red's battle arts to match her new bust. I think they need some more work but it'll serve well enough as I jump into the finalized battle system. Currently waiting on a new BGM track for the Witch's house and then I'll post a video showing off that new zone in full. I'll be shifting my attention to making the basic structure for battles and updating the early forest maps I think. Combat will be VERY different from the demo builds. I might make a whole post explaining the general concepts but, I'll need a few more art assets before I can give visuals.

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Comments

Zak Honeini

Colors lookin much better!

The Shining Carp

This is looking good! I am wondering will red have different outfits and would they show in combat?

Danny Phoenix

Thank you! And yes, the last build had costumes that would change Red's sprite and character bust as a quick test. But the plan is for the costumes you unlock to be reflected in those places as well as battle and event CG's where relevant.