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Round 2 of combat updates! First a look at the next tarot card Strength! You might wonder why I followed up card 1 with card 8, and the answer is that I'm focusing on the 3 cards relevant to Red's slime encounter. So up next will be the Wheel of Fortune card (with another card art cameo, so look forward to that.). But let's get to the REAL stuff. You can see the first 2 enemies you'll be encountering in Project Red here. The newly redrawn Cute Slime and Wyren. What a glow up right? They also represent the two types of enemies you'll be encountering.Single Target Enemies: As the name suggests, single target enemies are enemies that are made up of one target. The Slime for example is a single target. Single Target Enemies have no extra weak points or strategies to worry about, but they will come in larger groups as you progress through the game. In general they work like enemies did in prior builds or like in most RPGs.Multi Target Enemies: The Wyren will be your tutorial for the new enemy type, Multi Target Enemies. These types of enemies include more than one targetable body part. In the Wyrens case, you can choose to attack its main body and aim to kill it, OR you can attack it's wings first and try to cripple the beast. Those wings contain some powerful wind based attacks, and each limb will have its own turn to attack with, so it'll be up to you whether you want to strategically lower its attack options or go for a higher risk assault on the main body instead.Cripple Status: If you manage to destroy all of an enemies limbs they will be hit with the Crippled status, however this status will effect different enemies in different ways. Some might become sitting ducks for you to wail on, while others might become more aggressive. I hope you'll enjoy trying out all sorts of tactics and finding a solution to combat that you enjoy the most!Reversal of Fate: The last major component is a unique enemy skill called Reversal of Fate. These skills will be the enemies attempt to turn the tide of battle, and will require the Player to guess if the next drawn Tarot card will be in the Upright or Reversed position. Guessing correctly will cause the attack to fail, however if fate is NOT on your side, all equipped tarot cards will swap positions. So any upright cards will become reversed, and reversed cards will become upright. Is it worth gambling with a powerful card that might vastly hinder you if it gets reversed? Or maybe you can cripple the enemy limb that attempts this attack before they have a chance to use it against you? These are the sorts of choices I'd like you to face as you build Red and enter combat.There are other small quality of life and UI changes that are being applied as well,, such as displaying enemy names when you target them and the enemy HP bar only displaying once you've beaten that particular enemy at least once (Though bosses will always display.). I'll provide some in engine screen shots in the next update, which will focus on the new skill tree systems. Thank you for your continued support!

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