An Update to the Itchio Situation (Patreon)
Content
So if you check today Project Red should be restored to visibility, even if you don't have the direct link. It seems that, since this issue is with payment processors, that if your game doesn't interact with payments, then it has no reason to be shadow banned.
What that means is that Project Red is now fully free on Itch. Before you were able to make donations IF you wanted to. This feature is now disabled and the game itself can not generate income other than by funneling players to my patreon. Which I am more than fine with. It's not a fix to the problem though as it means if things don't change I'll either have to lose visibility once more, or release the full game for free or not on Itch at all. All of which suck.
But, for now, I am happy with this. It was VERY heart breaking to see my games stats go down so low the last few weeks especially with the momentum of having recently broken 10,000 downloads.
I want to reiterate that a new demo will also be coming out this month. I swore I wasn't going to put out demos anymore until close to the games full release but since I got so fucked over by bullshit I feel like this is something that I should do. I'm hoping to have a patreon ready build available by mid August and then to release a public build via Itch before the end of the month. The demo is currently planned to ONLY cover Chapter 3 and 4 and be effectively a combat showcase and a way for people to play test and bug report the new mechanics and systems.
I just want to thank everyone again for your support in this rough period. Still hoping to see some positive change in the future. But for now we have these companies lying out their ass and saying they did nothing so...