Serpent of the Depths (Patreon)
Content
Wanted to show off a new super boss that will be available in the upcoming update to the Playable Teaser. This is the Serpent of the Depths. I also completed the artwork for a SECOND super boss that will be available however that one I will not be sharing at all.
Honestly the more I go through the playable teaser the more that name sounds a little silly as the amount of content in chapter 3 and 4 with all the new systems feels much more substantial than previous builds. Still though since the first 2 chapters will remain cut I'll be sticking to the current naming structure for clarity.
I will say though the final games run time is looking to be much longer than I initially expected. There was a time I really thought this game would take about 5 hours to complete only here I am finding myself going over 2 hours just to experience everything included in 1 and a half chapters...with 13 total so...oh boy haha. I'm curious to go through and just do a proper run from start to finish right now, but there's way too much stuff I still have to make! That's gonna have to wait until I'm well and truly done with all the asset creation. For now the overall run time will just stay a mystery to us all.
Anyway I'm HOPING the update will be available on Friday. I still need to make a sprite for the Jelly Fiend mini boss so that you aren't bamboozled thinking it's just another Evolved Slime. And I have another NPC and a related scene I want to write in set just before you enter the Slime Nest. If all goes well I think I should be okay to release it this week but if not, next week for sure it'll be ready. Progress is still going smooth on the final boss CG's and I recently completed the concept art for Grandma so I'll be concepting the end game CG's and her character bust soon as well. Overall things are going really smoothly and I'm pretty happy with where things are at. Just gotta keep going to the finish line really.