Chapter 11 Levels (Patreon)
Content
Last week was spent finishing up most of the art assets for chapter 11 and working on the overall level design, so I thought I'd share some of that progress with you.
The main sections of this chapter will have Red moving through Broomhill Cemetery, where something has gone horribly wrong. The gravekeeper is missing, and cryptic messages allude to something happening quite recently. Red will have to explore the areas and head into the crypt before she can progress to the main meat of this chapter.
The Cathedral. It's here where you'll deal with the bulk of this chapter. The bodies nearby are fresh. Refugees from Broomhill, and something, or someone, killed them not too long ago. Investigate the Cathedral, and find the keys leading to your escape, and the road home!
The Cathedral interior features multiple maps, and aside from enemy encounters one of the main focuses will actually be on puzzle solving this time around.
The game will test you on a lot of mechanics that have been seeded out through your adventure, so you may want to refresh your memory by going over the tutorial logs if you'll be continuing with an existing save file!
Your journey will come to an end when you ring the bell on the top floor of the Cathedral. From there you're free to make your exit out of the forest, and find your way to Grandma. I'm sure nothing will stand in your way for one final fight...