Project Red - Various Updates (Patreon)
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Some updates to share. The most major one is that the long talked about Time system has been implemented. The clock will appear in the upper left hand corner of the screen and doing various activities will move time forward in increments. And of course failing to beat the game before sunrise will result in a game over.Secondly, after the results of the last poll, I've worked on adding additional party members to the game. You can see me running around with the Witch and Hunter in my testing zone, as well as a lever puzzle that I added to thieves hideout, which will force you to go back and forth playing as Red and Hati to solve. Enemy encounters have also been reworked, but theres no way to really show that with screen shots. But essentially bumping into a shroom or slime in this case, will not result in a scripted battle anymore. Instead you'll end up with a randomized encounter. Maybe its only 1 shroom, maybe its 2 slimes, etc etc. And on that note.A new Shroom variant has been added to the game. The Poison Shroom. It's like a support version of the Shroom that focuses on trying to poison or paralyze Red with its spores.