SMA 0.23.3 f0 (Patreon)
Content
Changes
Added Spanish localization.
Photoshoot Job: The final levels no longer require taking a photograph. Completing the required activity is enough to fulfill the objective. In other words, in the final levels, the player's role shifts from photographer to performer.
Photoshoot Job: Depending on the level, the model will already have the required area lubricated.
Photoshoot Job: The photographer/performer changes every week, and the photographer/performer will be well-endowed.
Fixes
Physical change buffs (used in the Medical Job) were not being properly saved to memory. In some cases, these changes could remain permanently on models. They now work as temporary changes, as intended.
To fix the physical change buff issue, the model's physical appearance is now saved to disk whenever a job session is completed.
Some players reported that the Move Herself feature was no longer working, so I checked it and found a bug. The penis was incorrectly calculating its own penetration depth, so the Move Herself feature did not have the same movement range as before. I also reduced the idle time required to trigger it from 1–20 seconds to 0.5–10 seconds, so the player has to stay still for less time before she starts moving. She should Move Herself about 99% of the time in the Spa Job now, unless the guy's member is way too big or way too small.
Fixed exceptions that were being repeatedly triggered when a finger and a prop were inside the same hole at the same time.
Move Herself: The calculation now properly takes post-modifiers, such as lubrication, into account.
Known Issues
The End Session panel still has some localization issues, with some text missing translations.
Sending models to other agencies is too difficult. Other agencies are currently too demanding, which can cause a model to initially refuse to go or almost always fail when she arrives.
Phone and camera images are still not compatible with X-rays.
Treating or curing medical conditions is currently too slow.
Some UI text does not fit well with the Spanish localization.
Notes
Over the next few days, I'll be releasing more localizations. I started with Spanish because it's the language I'm most familiar with. Now that the game supports localization, adding the other languages will be much easier and faster to implement.