A new battle system. (Patreon)
Published:
2024-01-04 11:40:42
Imported:
2026-06
Content
Hello everyone, hope you are having a great day so far.
As I write more for the Spider path, I've contemplated more and more on altering the battle system.
Currently, success against an opponent hinges on possessing a specific trait. However, as more traits are introduced in the future, this approach may become impractical. Henceforth, battles will transition to stat checks instead of trait checks. Traits will now function as multipliers for specific stats. For instance, the claw trait might contribute to a 10% increase in offensive stats, scales traits for defensive stats, etc.
I would appreciate your thoughts on this matter, as I'm open to any ideas.