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  • 391108636.mp4
  • Pasta2K.mp4

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Content

It's finally done! An expended version based on the source vid. Probably the most sim intensive animation yet.

 I've got my ass kicked trying to simulate that bag not gonna lie.

Comments

Emanuele Max Pelicioli

lol it looks great tbh, congrats! As italian, I also approve the topic.

StationChief

Not only an awful source of fiber but an awful source of a headache, too. Nice job with the penne!

BannerMare

What tools do you use for your dynamics if you dont mind me asking? curious to know if you are using the maya inbuilt stuff like nhair for sculpted hair dynamics and ncloth for cloth if you are using mash/bullet

Lucyon

I'd say half of the stuff here is maya's tools. The hair is using a nhair strand driven joint chain and the pasta is using mash and the bullet module inside of it. For the cloth/bag I use an external soft called Marvelous Designer.