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Another week is behind us. And here's what's been accomplished in that time.

I've been working on a large and so far the most challenging animation for me. It took ~14 hours to build. Many fragments had to be redone, because I didn't like the result. Next week I want to devote to animation creation as well.

Some more static renders of the story were processed and the code was written.

I'm trying to change the approach to the mode of work on the game to optimize the development process. The need for a second pc and a more powerful graphics card is increasingly confirmed.

Have a nice weekend!

Woundead

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