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Hi everyone,

Hope everyone is doing well.

About the progress, I'm running behind schedule. 

The reasons being :

1.The scenes are a little complex, meaning there are many characters in each scene that are really overloading my GPU. To compensate that the PC starts to use CPU to render which takes forever and hence I'm not able to do the batch rendering. I literally have to make a scene and then wait for it to render with GPU, which consumes a lot of time.

2. Also due to a lot of memory consumption denoiser doesn't work and hence I have to render the scene denoise it manually and then check if it's good for the final render or not, basically double the work.

Important Notice :

I regret the delay, I know everyone's waiting for the update and I personally don't like to delay but the circumstances are such. Nonetheless, I'm working on it and it should be done after some time. If by the end of June I don't deliver you the game I will pause the billing cycle until I release the game because it would be rude of me to take your hard-earned money without actually giving any update. Hope it doesn't come to that. The renders are coming out really nice and hope you all be able to enjoy the update soon.

Thank you so much for supporting and being patient.


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Comments

ts7348

Don't stress yourself, buddy. It's done when it's done, and I think most of us Patreons like to support you, even if it takes a little bit longer for release. You're doing a great job!

Xeon_1

I don't know what you have now but it's always good to check if the gpu is not throttling due to heat or power limits. and mayby give it a small overclock (every bit helps) but take your time its better to wait and get something decent then a rush job

damaged_coda

Agreed. Oh btw I have a1060 gpu and it’s not the heat or power limits . It’s all because of gpu running out of memory. As soon as I remove other character and just render with one of the character in the scene, everything starts to work fine . But the thing is I need other characters too haha. So that’s the thing.