July Community Poll
- Continue working on civilian/neutral assets, critters, tech structures etc 57
- Change gears and work on NWO units and buildings 8
- Change gears and work on Warband units and buildings 10
Hello,
We've actually got a few more civilian/neutral assets coming down the pipe, though currently they are just graphical assets, and they need some tinkering to get them to actually function ingame.


In the meantime, here's another community poll.
Choices are the same as last time: continue working on neutral assets, focus more on Warband units and buildings, or NWO units and buildings.
Neutral/Civilian stuff will consist of, well, civilians, as well as neutral buildings such as houses and city buildings, and capturable tech structures which can be claimed by infantry to gain bonuses, such as ancient missile silos that can be reacquired for a one-time use superweapon or old technology labs that give you unique units and abilities.
Warband assets will consist of adding new, strange jalopy vehicles, as well as mutated warriors and beasts of burden, as well as adding more key base structures such as wind turbines, gates, pipelines and more.
NWO assets will consist of new sleek aircraft (both jets and VTOL), mecha and tanks, and filling out their roster of mobile structures.