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When I made the render of RaweTheWolf lie down on his back, I thought it would be interesting to make an animation on that. I also wanted to do some quick animations and try a different method of doing them.

In the work in progress video, I have marked the different steps a pose with soft body simulation goes through, for a render or an animation.

First, there is the shape preparation step: The body inflates to the desired size with blenders cloth physics active, with self collision.

Second, the model gets its tetrahedralized mesh, blenders cloth is disabled and it moves to the pose that’s used for a rendered image.

Third step, in this case the short animation based on the pose.

Link to video on mega: Here

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Comments

KenneGlitch

Guhhh, that fat pad 😍😍😍😍😍

ren928

Before I read this, I was about to say that is a deeply unconvincing fall XD. *Incredible*!

RaweTheWolf

Haha yeah, it would actually look fun xD