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Hello folks! TGIS, It's time for updates!

Final Art Completion: 37/732

Last week I switched pretty hard to doing final art!

For the first couple days, I was working on the night-mode version of the basement background. I finished up the flat base, and then spent a fair bit of time drawing the open version of cabinets/etc.

After that, I needed to program the buttons properly. They needed to be be moved into place [ gotta be pixel perfect on these! ] There was also a fair amount of script programming that needed to be done to make the camera move properly for the new images and to use the open button images for flavour while looking around.

There was also a few problems with UI/function in the search mode that my alpha testers caught and I had to fix [ stretched screens caused visual errors, and some buttons were hard to press because of proximity to the edge of the screen or other buttons. These have all been fixed now ]

Here's what the final background looks like :D

Although I would say it shines more in actual use with the buttons:

[ sorry about the watermarks, as usual. I get reports of people leaking my patreon content every week, so at the very least they can advertise for me 😂 ]

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For the rest of the week, I worked on final sprites! The first sprites are now in the game 🎉

I completed the set of sprites for the bar scene intro, and the prop sprites needed for that section as well [ mugs of beer or soda ]

 My gif capture kind of crunches the colors a bit, so here's a still image as well:

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It's quite rewarding to finally see the game come together as I envisioned it!

The workflow on the sprites is quite pleasant as well. While there's a ton of them to complete, I'm not too worried. They take a lot less time than TPOF art did because the placeholders act as more complete sketches, and the coloring is much simpler.

Judging by how long it took me to get these sprites done, I think I SHOULD be able to get the rest of them done within 9 months. That's still a very loose estimate, mind you. It's hard to give a solid number because some images will be super easy [ like images of just a head with expression changes for his standing sprite ] and some will be very complicated [ like the remaining couple of backgrounds, or more intense full body CG-looking images ]

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I didn't manage to touch my music this week, since I was going so hard on the artwork ^^; I'll probably be concentrating more and more on final artwork as time goes on.

At some point in production though, I'll carve out serious time for music. I'm 100% committed to doing the soundtrack myself now, since I've gained enough confidence.

Most of the game will just need ambient background loops, which will be easier to make than the songs I was farting around with.

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I think that's all I have for you this week! Thank you so much for your support! ^o^ Stay safe and have a great weekend! <3

Files

Comments

Sam

I really admire the warm aesthetics of the background. What inspired the design of the bar?

audacityofyou

I'm not sure if it's just me but the part where you say the buttons shine more here but below that, that image/gif isn't working for me, I'm not sure why

audacityofyou

Actually I think it's both gifs-

lawrence

i love the designs and the background looks amazing! even strade is just darling! 🩷 this is looking so awesome!!

Gatobob

patreon servers seem to be really slow at the moment, they're loading in super slow ^^; might be better to check it later. Sorry!

audacityofyou

It's fine, I'm sorry! I'm sure they look great either way!

Charunia ❤️‍🔥🔨

so interesting to read about the development and the testing process, i can't ~~~~~ it's really cool ✨✨✨ thank you for sharing with us 💕 and yeah, BASEMENT LOOKS FUCKIN GORGEOUS, and Strade is awesome cutie chubby pieeeee 😭😭😭😭😭 i can't help myself, i love everything and wanna eat it 💖

Taheca

Oh shit it's starting to feel real in a way it didn't before 💛👀💛 (The eyes were a typo, they'd been used about as recently as the heart, but honestly, it fits how I feel about this game, so I kept it LOL) But seriously, it's great seeing it all come together!

Sly

Looks so good! The bar scene looks so warm and inviting as long as you don't look too hard at the "skittle" Strade put in your drink 😂 Tho tbf not sure if he'd find drugging too easy

Frankie

aaaagh that's amazing! i can't wait to see more and more progress!!

dogfood69

seeing this game come together is so crazyyy i feel a bit old but also very excited

korilakkumya

every single time one of these updates comes up i have to try my absolute hardest not to squeal like a fangirl irl esp in public. i have to cover my mouth and everything oops. just looking at that screencap of the bar scene with its proper background and sprite(s) made me unbelievably happy. im also so glad to hear you're feeling more confident about your newest acquired skill and i really cant wait to see whats coming up next!

iridian (^O^☆♪

BROOOOO HES SOOOOO QSKDIGKGUGK 😭😭😭 HES IN THE FLESH!!!!!! he looks like a goofy goober i wanna smack his cheeks ♥️ seeing the game come closer to completion makes me so happy!!! i love the emphasis on a nice soft guy look compared to the sadistic side we meet later 😩😩😩 super good gato!!! love u lots muah muah <333

toothtoucher

gato I'm being so fr I can't wait to give you more of my money

kikibadger

As I keep looking, I keep noticing more little delightful details! Now that a lot of the color is coming together, I'm finally getting that "eyes too wide" feeling from Strade. Like that part where he's looking directly at MC, if you glance, his gaze could just be friendly and alert. But the more I look, I'm like, "Man, put those away, you're scaring me."

Batowa

Your work always impresses me, like you’re such a big inspiration for me 😭 although if i could know what inspires you to make such big backgrounds? I really love them!! :3

The Crafty Zombie

I never thought the phrase "murder me daddy" would enter my head but here we are

Moon

UGH HEHE LOOKING GREAT ❤️‍🔥❤️‍🔥❤️‍🔥

Gatobob

I feel like atmosphere is really important, especially in horror. The backgrounds are a huge part of that, so I take a long time on them. The reason the basement ones are so large as well, is to make my camera movements work :D Part of the purpose for the TPOF DLC was actually to serve as a test run for using large backgrounds and sprites this way. That test was a big success, so I'm using it throughout my new work ^o^

Pfincess

"this is my favorite bar" is the bartender in on this too? Or are they just tipped too much to care

FonderUnicorn70

This is so exciting!!! Seeing snippets of the potential final product makes me so giddy and happy!! Keep it up Gato >:3 You've got this!!!

angel

FRR i wanna make a game so bad but i can barely complete drawings 😓

helenasssss

This looks sooo good. You were not lying about the comic style! I love it! The colors, look very nice and the atmosphere is great as well! Would be kind of cool, if the colors slightly changed when we move to the basement. You are doing a great job Gato! I`m so proud of you

Batowa

Yes I agree, most vn games usually depend on background and atmosphere/environment design. And wow i tell you, I can’t wait for this remake to come out! Even with all the sketches it already looks so so great ^w^ How long do you usually sit on sketching/lining background designs (the basement one in this case)? And do you maybe have so tips on shading such environmental places? Keep ip your great works!! 🙌

Gatobob

The art for those big basement backgrounds took quite a long time 🤔 I think the sketching took 2 days [ or around 16 hours ], because of all the technical aspects and just from taking so much time to look up references of shops and make decisions about what should go where. The inking was a bit faster but still took 2 days as well. As for the coloring/shading that took the longest. One tip I can give is that this time around I made one layer for color behind the inks and just scribbled blobs of color until things had the right vibe. This messy 'color sketch' layer really helped me make decisions and tie everything together when I got to the real painting. The other important tip I can give for backgrounds in general is to just take your time. I think people tend to get bored or frustrated when it comes to backgrounds because they really are so much work. Think of them more as a very important character that stays on the screen for a long time and it's easier to take the time you'll need :D

Gatobob

The bartender has no idea what Strade really is, they just know he's a 'friendly regular' haha!

Gatobob

The basement during the day will at the very least require different highlights. But for night I'm definitely going to have to do duller coloring. I tried looking at my test color sprite of ren on my finished night mode background and his colors were much too bright- so I'll be figuring out new colors for that later :)

fen 🍎

the backgrounds look so amazing!! the idea of looking around the basement hurriedly is so exciting ^.^ you're so inspirational gato 💗💗

Echooo

I want to reach out and drink that glossy-glassed beer! Strade looks so happy and rosy-cheeked! There's no way someone so friendly looking could be evil, r-right?! Panning around the darkened basement feels so oppressive o-o Love the opening and closing, glad you were able to get those new buttons sorted! Way to goooo!

PennyFaust

The backgrounds look so, so good, and so does Strade! It's so amazing to see it coming together this way, it just keeps me hyped for the final outcome. I really can't wait to see more progress and I'm so excited to hear how the soundtrack turns out in the end! I hope you get some downtime and have a relaxing weekend. Keep up the great work!

Gatobob

It is a more cartoony style than TPOF was 😅

MelonBa11s

Launching myself across the table to cling onto him and kiss him so many times just one chance

ShinanaEvangelian

It is coming along very nicely, the colors made it really pop out especially seeing Strade sitting across from MC. Every Saturday I look forward to the update.

Rotten God

wow wow, I'm inspired by all the work you've done! the moment with the bar looks very tasty, and the realization of the basement is simply amazing (⁠≧⁠▽⁠≦⁠)

deputiized

he’s so handsome!!!

Nebou

this looks stunning! the bar especially looks great! the colors are so warm and inviting, like topaz or amber : D i can definitely see why Strade chooses to get his victims from there lol such a perfect place for his hunting grounds

AL3X

You were not kidding when you said when the background was done everything else would go by faster already love how everything looks

Rebeccah

Everything looks fantastic! Can’t wait to see everything in its full res glory. I’m so dang excited for this game I’m posting comments on patreon, I’m in too deep

Yuki Flausch

Such amazing progress as always :3 what I'd give to share that nice cold Beer with him right now <3

Sapphire

I love seeing it come together with that gift. It looks amazing! And good luck with the art. I couldn't imagine doing so much art for so long

Alex

STRADE SO CUTE really makes you want to grab a beer with him and talk, as always your art is wonderful, the basement really gives some scary vibe in this night version (and I love it) take care dear Gato, careful with your wrist!!

Loretti

It's looking AMAZING, I'm seriously so impressed - watching this game grow from just an idea to an actual piece of art like this has been incredible. You're doing a great job and your hard work really shows!

megan

woah, you're speeding through! this is looking GREAT, gorgeous work. (that night time basement gif is so cool, everything looks great in action!)

Phoenix Astra's Art Patreon

this is so PERSONAL and I love it. perspective could dream of and it's real ahhh these shots are incredible!! Your work is so amazing! Also take care Gato, I hope you are taking are of yourself!

Astriel

amazing work!!!! love whatcha doing doinn Gato1!! x3333333 <3333333

Gibby

YES YES IM SO EXCITED THIS IS WONDERFUL GATO YOU GO GIRL!

chiral

You can choose to ask for a soda? Yay! Non-drinker representation!