Saturday Update! (Patreon)
Content
It was a fairly productive week last week! I picked some easier jobs but I still think I got a reasonable amount done.
Current Image Finalization: 481/743 - 65%
Before I show some sprites, I wanted to let you guys know I made a decision about beta testing. Beta testing won't be for a very long time still [ there is still several months of art to do, then more months for other work like the music, building memelord mode, bonus content, etc ]
But, I made a decision about it and I think I should tell you guys sooner rather than later because it's different than what I've said in the past.
The original plan at the beginning of the project was to allow every patreon member to beta test, that's what I did with TPOF and it worked well.
Unfortunately, I don't think that will work this time. The issue is that I've gained a lot more Patreon members than I had back when I launched the beta for TPOF. This is wonderful for my business of course and I'm extremely grateful- but it poses a problem for running a beta test, since too many testers would mean a lot of duplicate bug reports and too many people to keep an eye on.
I think, when the time comes, it would be better for me to create a new tier for people who want to beta test and limit the members to 300 or so.
I will give lots of warning for when the beta test tier will open, I won't just spring it on people- don't worry.
Anyway, I do apologize for changing the plan to something more 'exclusive'. I know that a lot of people want to beta test and I wish I could make everyone happy, but my first priority has to be running a smooth beta test so I can efficiently work through bug reports and get the game polished for true launch.
I still plan to give every patreon member a free key for the final game of course, the beta test plans won't affect that.
Now let's get into the sprites!
^ This one is also a 'taller than the screen' sprite but I'm not gonna test my luck with Patreon LMAO [ It would technically be allowed but they keep changing the rules and I do not trust like that any more ]
Another easy job I did was replacing the placeholder icons in the Script screen [ these were lumped in with the sprites ]
For anyone new here: The 'Script' screen is a way to look back at past conversations and choices without having to rewind, just in case you missed something. It's based on Renpy's native 'History' screen but I've tweaked the code quite a bit to make it more appealing and record who is talking and choices made.
And lastly, a bit of Ren:
That's it for now! Things should hopefully be going smoother for the next while. I've gotten my timeline for my reno and basically nothing will happen for the next 6-8 weeks 😂 It'll be nice to have less to worry about for a while at least.
Thank you so much everyone for your support and kindness! Good luck to anyone starting courses this Fall! And of course, have a safe and fun weekend everyone!