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Hi guys! It's time for the first check-in of the month!

I'm happy to report that I've made good progress with the main storyline of Celia's path! I think all I'm missing at this point is two endings, one sexual content scene, and the art for one more inventory item. I should be able to do that in just a couple days!

After that, I'm going to play through her path a bit and make sure everything is working [ hopefully this will only take one day ] and then I can get moving on Derek's path! ^0^

If everything goes to plan, Celia's path should be all written and coded sometime next week.

Speaking of inventory items, lets jazz up this post by showing off the inventory items I've drawn so far! [ It's probably easy to guess which ones are for Mason's path and which ones are for Celia's XD ]

I also have a somewhat big announcement!

I admit that I've been unsure of some of my writing so far and I feel like it could probably be improved- but I don't know how to improve it. This is a big drawback of working alone!

So what I'd like to do is take on 9 volunteers once I've completed the writing and coding for Derek's path. That's still a fair while from now and definitely not going to happen this month [ I'd really like for it to happen next month but we'll see ].

I'll be asking for volunteers from Patreon first, so you guys will be my first choices! [ If I can't find enough I'll ask friends or something ].

I'll probably ask for a quick message from people about why they want to be a volunteer and if they have any experience with writing or testing. Volunteers will have to be okay with using discord, over 18 [ this is an 18+ Patreon so hopefully this isn't an issue for anyone ], and okay with sexual content [ the sexual content is optional in the game but it still needs to be tested ].

I'll be sorting the volunteers into groups of 3 and each group will receive an artless copy of the game that only has one path accessible. So each volunteer will only see one path of the game.

Everyone will be talking in a discord group chat and have access to google spreadsheets of my creation for reporting errors, plot holes, and suggestions for better content.

I'm hoping that by getting a bunch of outside opinions while doing some preliminary alpha testing while I begin work on art assets, I can make the game a lot more solid than if I just put out content that was only seen by me.

So! That's still not happening for a while [ I still need to program Derek's path ], but if you think that might be something you'd be interesting in doing and have time for, give it some thought!

And I think that pretty much wraps up this Saturday Update! As always, thank you SO MUCH everyone for your incredible support! I'm so happy to be working on this for you guys!!!

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Comments

Anjelea Fisher

Wow, sounds like great progress!!! And it's great that you are open to letting others test out the game and give you feedback. That can be hard to do. Obviously you want the game to be great and your perspective is limited (and you also admit you feel unsure about your writing) but it can be hard to open up and let potentially unknown people see such an unfinished product. I think the way you're handling it is perfect though, 3 people for each path to give a good amount of feedback but also limit the testers to just one area to reduce the spread of spoilers. I can't wait for the next update to see how you're progressing :D

Josie Smith

Great work as usual~! The items look so great, so I can only imagine how polished this game will end up. Great plan for the testing - not only does it help to not spread spoilers (like Anjelea said), but also still lets the testers get surprised by the other routes at the end of the day! If you need help when the time comes, I'll always volunteer. You are a huge inspiration of mine and I'd love to help. Have a great day!

PanicDracoFelidae

Very much excited! I'd be glad to help, but I work so, it's probably not the most convenient, much to my dismay.