Saturday Update! (Patreon)
Content
Hello friends! It's time for my weekly update!
This week has been a bit special since I took a week off from doing backgrounds to catch up on some other various things that have been piling up in the background!
So here's a bullet list of what I got done over the week:
a small amount of spelling and bug fixes
added a new special death to Mason's path, suggested by an alpha tester
programmed the mechanic for Celia's backgrounds to become more 'bright and intense' as the player's sanity drops
added programming to make the backgrounds be treated as collectibles instead of being available in the gallery as soon as someone opens the game
tightened up the coding of the collectibles page to be more adjustable if I end up adding or removing things in the future
added background images to make the completion bar in the collectibles section look more sexy
renamed the game from 'The Hunt' to 'The Price Of Flesh' and drew a new logo:
The rename was partially because of a new movie coming out that I don't want my game to be confused with, and also because 'The Hunt' has terrible search engine optimization, whereas 'The Price Of Flesh' is much more unique in the search engine :D
Next week I'll be getting back to work on backgrounds and I'm hoping to finish up Celia's backgrounds [ I only have two images left to make ] <3
And that's about it! Thank you so much everyone- and I mean this even more strongly than ever before in these weird hard times. I feel so lucky that I have the opportunity to keep working at home. Thank you guys so much ;0;