Home Creators Posts Import Register Favorites Logout

Content

Hello guys!

I've been working with the guy I told you about earlier to create Space Game reboot. But as I'm not a dictator, we implement his ideas and I like them, but this will be a totally different game.

On the other hand, it is now my turn to continue the game, as my part is body changes management and characters setup at the game start, which is what we are doing now. But at this point I understood that I need my scripts from the first game, so I started taking them and I've found a lot of unoptimized code, duplicating functions, so it was a mess, no wonder it was pretty heavy to run. So I started to fix all this things and organize the code better, so I could use it in other projects. Also I opened the code repo for Space Game with non commercial license, so those who want to use code in simplified physiology of metabolism cases, may take it. And you can see how that I'm updating it pretty frequently, I'm commiting every stage of development.

So what I'm thinking now is that I want to make my own functions for the whole game by my own. What I mean is, when I take someone's solutions for dialogues or for anything else, I spend more time for figuring out how it works and how to make it work with my other scripts, so my way is create my own system and develop it further. I will be trying to do it the least complicated way.

So the bottom line is. I will probably be developing current Space Game tot he point I will have all the functions scripted and working fine and at this point it will be the game I wanted it to be, so it will be ready. So logic say to me that I should finish my current Space Game and another game will be a different story. Working with other people always demands more effort and I want to do it, but after I will have my system for what I want the way I see convenient.

Files

GitHub - Yuliya3k/spacegame

Contribute to Yuliya3k/spacegame development by creating an account on GitHub.

Comments

No comments found for this post.