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Hello guys!

Testing and debugging gets a lot of time. Though I have finished 99% of coding yesterday, today I faced some bugs during the test, but overall it was fine, I've fixed them. Besides API LM built in LM is now working using GPU (Vulkan), this means that it should utilize any gpu it finds compatible, so Nvidia, Radeon and Intel GPUs all are supposed to work, my nvidia chips all are working, I 've tested. But Vulkan solution for good compatibility of GPU had one side effect. As you see on a screenshot I've faced some materials/ textures problems, as unity happily rely on Vulkan backend, using it for graphics rendering also. I could not separate them for now, so I'm waiting until all the shaders will be compiled and it lasts for 2,5 hour already and it does not seem to have an end. And funny thing, I'm not sure it will work. So I'm doing what I can ASAP, but it is not always in my power.

And also I'm working on a RenPy game, making videos for the gameplay, for all 3 girls. I'll need to finish the rest of the interfaces and add sounds. The main logic is fully ready, so I hope this week the game will be ready.

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