Home Creators Posts Import Register Favorites Logout

Content

So all base shapes are done and the model is now ready for retopology! After that I will do a final detailed sculpt over the model and then do UV's and texturing. Finally after that I'll get a rig done for em and he should be good to go! As I have someone else doing the retopo for me, I will be working on an animation for this month in the meantime ^^

One last thing, not captured in these screenshots. I made the size of those back spike things significantly larger ^^

Some wips

The screenshot below is to explain why I prefer having retoplogy done before I sculpt finer details. The polygonal density is all over the place so sculpting even something such as a smooth stroke across would have wildly different resolutions. (This is just because of my workflow most other artists don't run into this problem haha)

Files

Comments

Deez

Crossing my fingers and praying for a tight, detailed anus.

Guardian300

It amazing excited for more updates!!!!!

TruthSeeker777

Glorious thanks for the sculpting tip bro

RoyArtorius

I absolutely love your work. It's pretty inspiring.