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I've found a showstopper during final testing that I'm trying to squash. It occurs when two or three different flags are set.

I think I know what the root cause is but I want to make sure that the fix isn't one that will only solve it in one situation.

So I'm going to have to delay the release until tomorrow so I can be sure to cover all the bases.

I apologize for the delay (again!) This was an 11th hour bug discovered when I was doing a full playthru. My short situation tests were all successful, or easily fixed, but when I did the full game playthru, it showed up.

I'll likely be up late tonight fixing it. As soon as I'm sure the bug is dead, I'll post the update.

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