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One from the archives - an animation I did way back to test out Mary-Annes's rig.
One thing I plan on doing soon, is a thorough analysis of my 3D characters - comparing the models to the drawings to see if they need adjusting; examining the rig features to determine what is missing or could be improved, and finding solutions for problems that've stalled me in the past.

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Mary-Anne test animation

This is a short animation I did a few years back, to test out my character's rig. This was just the first third of the original idea, but problems with the rig prevented me from moving forward.

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