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Yesterday I took a break from drawing, and focused Daisy's 3D model.  On the left is what I started with, and the result is on the right.  Basically she's shorter and thicker, now, and has smaller hands.   The important thing is she's closer to how I draw her (minus boobs).

There's still a lot to clean up, but I still haven't decided on how much I want to do in Maya vs Zbrush.  Either way, the topology doesn't need to be absolutely perfect, because I'm probably going to use Maya's retopo tools to create a lower-poly mesh to animate with.


Now that I've scratched this itch, today might be devoted to finishing some of these commissions, and thumbnailing some of the Valentines ideas.

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Comments

CWilliams

The nice thing about getting Daisy's 3D model squared away, is I imagine it wouldn't be much of a stretch to use it as a base for a mini Rose model too.

GuyverU01

Cool. Although, that eyeless model kinda freaks me out. I've seen too many horror movies.