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So, with the completion of the background, we can get on to some animation, starting as always with the boring sprites: Walk cycles, idle animations, getting hit, getting thrown, etc, etc. The unremarkable stuff that all the enemies have. Luckily, Caramel doesn't have many of these, as she lacks a lot of behaviours the basic enemies have. Such as the ability to be thrown, lassoed, or sprint kicked.

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Nick Davis

Look at her lumbering around

Victorious

Huh. No udders. I guess forced milk drinking is out of the question. Still excited~

Bob Hoskins

Interested in how you win the fight... I’m thinking either trick jack into shooting caramel, beating jack directly, or using the environment to hurt caramel...

Bob Hoskins

I think it’s safe to say the steaks have never been higher