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One of the main reasons I stopped taking commissions was because I started having a lot of trouble adapting new characters to the tools I work with. Creating models for new characters isn’t particularly simple, especially with the workflow I’ve developed. After losing a significant portion of my tools due to events I won’t bother mentioning, I decided to completely pause Tier 3 along with commissions. Many of the sets I created for comissions didn’t meet the quality standards that i have—sometimes the characters didn’t even look like themselves (as strange as that sounds). Often, the faces weren’t accurate enough, or the clothing was excessively difficult to reproduce faithfully, which made it impossible for me to consistently deliver high-quality results.

However, during this first week of 2025, I’ve made significant progress in creating character models. My previous limitations were mostly tied to how complex a character’s outfit was or how detailed their face needed to be. But that’s no longer an issue! As you can see in these examples, I can now create images with ridiculously high fidelity to the original material. For instance, the images of Sue Storm (the blonde girl in the bodysuit) are so faithful to the original suit patterns that even I’m amazed.

This progress means commissions could return in the future. But why not reopen them now that I can create characters that look so much like themselves? The answer is simple: I still have some work to do before achieving 100% facial accuracy. As you can see in the same Sue Storm images, her face isn’t entirely faithful to the original material (the Marvel Rivals 3D model). So, I still need a bit more time to refine this and reach a level of fidelity where I feel confident reopening commissions.

Even at this point, though, this is fantastic news. The success rate for creating a model of a character is now around 85%, which will allow me to get much closer to fulfilling the "Character Suggest" posts. My goal is also to be among the first (and ultimately the first) to create NSFW images of new characters—even if the character hasn’t been out for more than a week!

This year is going to be wild: the content will be more faithful than ever to the original material, far more varied in terms of characters, and always focused on being the first to deliver quality images of new characters.

I hope this news excites you as much as it excites me! This year, I’ll be flooding the internet a little more with NSFW content of both new characters and characters who currently have very few images.

Thank you so much for your support for another week! I’ll share more updates as soon as I have them ready.

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自分がコミッションをやめた一番の理由は、新しいキャラクターを自分の使っているツールに適応させるのがすごく難しくなったからなんだ。新しいキャラクターのモデルを作るのは特に簡単な作業じゃないし、ましてや自分が作り上げたワークフローだともっと大変。さらに、自分のツールの大半を失った出来事(詳しくは話さないけど)があって、それでTier3とコミッションを完全に中止することにしたんだ。実際、多くのセットが質の基準を満たしていなくて、例えばキャラクターが「本人っぽくない」ことがよくあったんだ(変に聞こえるかもしれないけどね)。顔が微妙に似てなかったり、服が忠実に再現できなかったりして、クオリティの高い結果を提供するのが難しくなったんだ。

でも、2025年のこの1週間でキャラクターモデル作成が大きく進化したんだよ!これまでは、キャラクターの服がどれだけ複雑かとか、顔のディテールがどれだけ細かいかがネックだったんだけど、今はそれが完全に克服された!例えば、スー・ストーム(ボディースーツを着た金髪の女の子)の画像を見れば分かると思うけど、スーツの模様がオリジナルにめちゃくちゃ忠実で、自分でも驚いてるくらい。

この進歩のおかげで、将来的にはコミッションを再開する可能性があるんだけど、じゃあなんで今すぐ再開しないのかって?その答えは簡単。まだ顔の忠実度が100%には達してないからなんだ。スー・ストームの画像を見てもらえば分かるけど、顔が完全にオリジナルの(Marvel Rivalsの3Dモデル)と一致してないんだよね。だから、完璧な結果が出せるようになるまで、もう少し作業を続ける必要があるんだ。

それでも、今の時点でこの進歩は本当に良いニュース。キャラクターモデルの成功率が今は約85%に達してるから、「キャラクター提案」の投稿にもっと近づけるし、新キャラクターのNSFW画像を作るのでも、(登場して1週間以内のキャラクターでも!)一番乗りを目指せるんだ。

今年のコンテンツはめちゃくちゃすごいことになるよ!これまで以上にオリジナル素材に忠実で、キャラクターのバリエーションも豊富。さらに、新キャラクターのクオリティ高い画像を一番最初に作ることを目標にするよ!

このニュースに自分と同じくらいワクワクしてもらえたら嬉しい!今年は、新しいキャラクターやまだ画像が少ないキャラクターのNSFW画像をもっとインターネットに増やしていく予定だよ。

今週も応援ありがとう!準備が整ったらまたお知らせするね。

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Comments

Guarsian

👏🏽👏🏽👏🏽👏🏽👏🏽

Guarsian

The fact that you want your work to be as accurate as possible is the reason why I love your work GOOD SHIT

AfterDark

Will you also be returning with more juicy stuff on the other site that Patreon doesnt allow?

Nami 💗

Can’t waitttt 🥹🥰