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Dynamic lighting! Already in the game!

📣 What's new?

Global lighting

The sun has been added to the game and caves are now darker!

Normal map

All textures have been updated and now have a normal map to properly represent light falloff.

Bonfires and torches

Bonfires and torches now emit a real warm light.

Essence Shadows

A shadow is now cast from all entities (Yoki, wolf, snowman, etc).

Post Effects

Bloom — all bright objects have an additional glow.

Lens Flare — bright objects are reflected on the camera with a chromatic aberration effect.

Optimization

Dynamic Lighting is optimized for weak devices. Some performance-affecting elements outside of the player's field of view are now not shipped.

Other

Game engine version update (Unity 6)

New rendering pipeline (URP)

New compilation method is used (IL2CPP)

Other fixes

P.S. Graphics settings will appear in the next version.

Files

Comments

Vallock

Pretty pretty.