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Poll

Vote on the Size of the Scene

  • I prefer having many animations in a single scene. 59
  • I prefer having fewer animations in a single scene. 8
  • 2025-07-05
  • 67 votes
{'title': 'Vote on the Size of the Scene', 'choices': [{'text': 'I prefer having many animations in a single scene.', 'votes': 59}, {'text': 'I prefer having fewer animations in a single scene.', 'votes': 8}], 'closes_at': None, 'created_at': datetime.datetime(2025, 7, 5, 7, 22, 2, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 67}

Content

Many animations in a single scene.The advantage is that you don't have to go through the hassle of switching to the next scene. There's no need to wait through another boring loading screen.

Fewer animations in a single scene.You’ll have to deal with the drawbacks mentioned above, but there is a clear advantage in terms of frame performance. The larger the Timeline gets, the more it causes CPU bottlenecks.I’ve done my best to optimize things, but I couldn’t find a solution for the frame drops caused specifically by the size of the Timeline. I even looked into its structure and tried exploring external plugins as possible fixes—but without success.Of course, all of my knowledge about the code comes from ChatGPT, so I’m not an expert by any means. Still, one thing I do understand is that the Timeline plugin seems to be optimized to the highest level possible within its limitations. It really feels like a completed product with no room left for improvement...

Comments

Spills

I know it can be difficult getting the framerate to run well for most. However, I think if you keep looking you can improve them I think. Two Devs that come to mind are Ispinox who's scenes look really lifelike and fantastic while also running buttery smooth in VR. Another to an greater degree as far as number of animations and tons of audio etc is SlamT. He usually has at a minimum over a dozen animations, in a single scene with tons of audio and triggers and somehow, the framerate for me in Vr is always steady and runs great. In my mind some Devs are obviously doing something different cause I also see scenes with less animations, and look far worse....and on top the framerate is bad. Maybe it is worth a shot to reach out to one or both and see if they can give you some tips??? Just a suggestion, love your work!!!