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Hello. A new update was made available a few hours ago.

The bugs fixed are:

  • Scale defaults on animations (considers empty as 0, defines both X and Y at same time to avoid unexpected zero as before);
  • Code completion.

Some new things where implemented:

  • Visual markup of code revision. Modified lines are marked as red (unsaved) and green (saved).
  • Debugging support. Two types of debuggers are supported: external (to work directly with the engine itself) and internal (to simulate engine inside Fighter Factory, allowing full debugging capabilities, better integration and testing speed). Currently, there's no debugger implemented, so only breakpoint functionality is working (useless for now, and not fully implemented).

New code-related features are being implemented, so stay tuned for more news!

Thanks!

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