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Hello!

A new version is available today, fixing all known issues since the last release.

Changes:

  • Fixed the file modification watcher showing twice and prompting the user at every external change, even if there's already a prompt active;
  • Fixed camera movement (up/down) on BGs editor;
  • Fixed a bug where incorrect indexing causes code to me moved to the wrong animation;
  • Fixed the crop after option on the add sprites function;
  • Fixed the sprite Export function for SprMake2;
  • Fixed default width/xscale values for new Parallax elements;
  • Fixed sprite not showing properly on BGs editor after undo/redo and BG type changes;
  • Fixed the Zoom Fit function for graphic editors;
  • Fixed program freezing on DirectX rendering mode (dead-locking on some machines).

That's it. Thanks!

Files

Previews only

Download - VirtuallTek Fighter Factory

Here you can download the latest public and stable build of Fighter Factory. This version was written from scratch along the last year, based on version 3 but all code has been reworked to achieve better modularity, performance and opening room to massive improvements and new features.

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