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Introducing the Succubus. Succubi are shapeshifting creatures that feed off of the sexual energy of both men and women. They use this energy to not only just survive, but to also maintain their reshaping cells to shift. They often frequent brothels in hopes of securing an easier meal, and in some cases will be known to kidnap hapless men and women who are drawn back to their dens. Succubi are intelligent as they are cunning, and use their knowledge of humankind to shape and form the perfect body, as well as the perfect personality type.

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Succubus Head+Skin

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NN

Hey there. I am having trouble locating some of your creations in CAS. Are they distributed in different places in the CAS menu? If yes, where all should I be looking? Thank you!

NN

Also this succubus is terrifying. Thanks for making monster-adversaries. If you take requests / suggestions ; it would be delightfully unhinged if you could make a floating Lesser Beholder, Spectator, with two or four eyestalks? Like a low poly bg3 spectator. There are a lot of free "beholder-likes" or "one eye" + "monster" on 3D sites to use as a base mesh ( some for grabs, some if you ask permission ). And for the "floating" bit, there's CC for "invisible feet." https://www.thesimsresource.com/downloads/details/category/sims4-shoes-female-teenadultelder/title/no-foot-mod/id/1316568/ https://www.thesimsresource.com/downloads/details/category/sims4-shoes-female-teenadultelder/title/invisible-feets/id/1577358/ I hope you will consider it...

VOLT CREATIONS

Hello! Yes they are sometimes distributed in different place within CAS. I will personally message you on which CC you need help locating 😊

NN

Hey, so I was setting up a battle encounter lot in TS4 last night, and thinking about sim beholders, and had a thought I would like to share: If a sim is wearing a costume of a beholder, if they are centered at the very middle, within the beholder monster model, then the beholder costume [as it is a massive orb] would clip around and engulf any sim the beholder approaches, so I thought I would share this schema I threw together in Krita: https://i.postimg.cc/kgXwL9Cs/beholder-sim-inside.jpg This way, with the sim "at the front" of the costume, the way the sim is located inside a beholder would make it so that if the beholder-sim approaches to talk to another sim, the other sim wont be fully engulfed into the beholder's body. Here is the link to the model; https://www.cgtrader.com/free-3d-print-models/miniatures/figurines/eyedemon ...probably the tongue is excessive but it is the best free one I could find. There was an amazing free one with four stalks, but its gone. PS, Thank you for your help with locating things in CAS! I also found reorganizing the Mods folder, so that your content sits "higher up in the load order" [folders with " - [ A," and so on, to put them at the top], helped a lot as well. That might be a me, and "too many mods" problem/solution, though. Cheers!