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This is a test version, if you see any problem please leave feedback.

Currently only TAA - TAA Clarity - DLAA included, I might add DLSS in the future.

Download v1.1.6 : https://cdn.snowymoondl.net/gta5_v1/taa_gta5_v1_1_6_snowymoon.io.zip

DLSS/DLAA 3.7 : https://cdn.snowymoondl.net/dlss_3.7.zip

Tutorial : https://youtu.be/ynvhdcAsOC4

Installation :

Go to GTA V game folder

Copy & paste dxgi.dll + msdmo.dll files (same folder as "GTA5.exe")

Copy & paste nvngx_dlss.dll (for DLSS/DLAA only)

Start the game with DirectX 11

Press "END" or "CTRL+P" key to open menu ingame

Settings You Need To Change :

Settings > Graphics > DirectX Version > DirectX 11 (restart game)

Settings > Graphics > FXAA > Off (possible to use with FXAA On)

Settings > Graphics > MSAA > Off

Using with ReShade :

You can also use this method with any other mod/plugin uses dxgi.dll.

Create a folder named "reshade" in "[GAME FOLDER]".

Put all ReShade (or any other mod/plugin) files to "[GAME FOLDER]\reshade\" folder or select ""[GAME FOLDER]\reshade\" folder from ReShade installer.

Updates :

02/09/2024 - v1.1.6 - Debug information added to find reason of possible problems

24/07/2024 - v1.1.5 - Fixed a major problem (if TAA wasn't working correctly for you (blurry or a lot of ghosting) please try with new version, if it was working fine you don't need to update)

16/07/2024 - v1.1.4 - Removed Patreon on startup

09/07/2024 - v1.1.3 - Added FXAA to solve leftover aliasing after TAA

06/07/2024 - v1.1.0 - Fixed the issue where TAA did not work when Post FX setting was not Ultra

02/07/2024 - v1.0.5 - Fixed a problem with DLAA

01/07/2024 - v1.0.4 - Performance improvements for CPU

01/07/2024 - v1.0.3 - Fixed loading problem (be sure you change dinput8.dll with new one)

01/07/2024 - v1.0.1 - Fixed the problem with Post FX Normal setting

01/07/2024 - v1.0.0 - Released

Files

Comments

K V

Will this mod work on online? And if it does, is there a risk of being banned? Either way, I’m happy that you’re making an effort to branch out into other games! I wish you good luck with your work!

Snowy Moon

Actually I'm not sure but if reshade is allowed, it should be fine with TAA. Thank you < 3

Mirec

hello, I canceled my membership, but it's still withdrawing money from my bank account.

Snowy Moon

You should message to Patreon, they are handling all the payments. When I check my membership list from patreon I cannot see any payment related to your account, so if there is a payment made, its the Patreon can see and refund it

Snowy Moon

I forgot to mention: Settings > Graphics > Post FX > High or Higher Setting ("Normal" option is not supported currently)

Mirec

how do i contact patreon?

Snowy Moon

Nevermind, fixed with v1.0.1, its working fine with any setting now

Snowy Moon

While game is running, can you remove dxgi.dll from game folder? Or you are not allowed remove it while game is running?

Alexandr Luganskiy

Or you are not allowed remove it while game is running? yes no allowed delete running game.

Snowy Moon

Simply, if dxgi.dll injected to the game, you cannot rempve dxgi.dll while game is running because game is using dxgi.dll. If you can remove dxgi.dll while game is running, dxgi.dll is not injected to the game.

Snowy Moon

Ok, I will add log system so we can check the logs

Alexandr Luganskiy

and dxgi no allowed remove running game and no work menu mod XD

Guiga ETS2

I'm pasting the files into the GTA5 folder and starting in directx 11, but it doesn't open the plugin menu in the game.

Snowy Moon

Thats weird, looks like game is not using dxgi.dll functions but dxgi.dll loaded

Guilherme

I have two copies of the game (Steam and Rockstar Launcher) and the mod didn't work on either of them. His menu simply does not open, whether with CTRL+P or END. I tried changing the compatibility mode as you suggested and it didn't help.

Quasar

Snowy, as i mentioned in the future games thread. I’d like to help you get the word out on your mod for GTA 5 I am the administrator of a large GTA 5 modding site. My profile pic might be a giveaway 😂😂 mind if i pm ya, id like to invite you to join us over there as well.

Guiga ETS2

It worked perfectly here now, but I needed to change the GTA5.EXE file to Windows 7 compatibility mode. I'm unsure between TAA and DLAA. Which offers better results?

Snowy Moon

Ofc, thank you < 3 Sorry, I have no idea who you are because I don't play GTA, GTA is boring for me so I have no idea what is going on :D

Snowy Moon

It depends, I like TAA or TAA Clarity but you can use DLAA if you like it, just try both and select one you like

Guilherme

Now it's working. But the impact on performance is very big and AA didn't improve as much as I imagined. I will remain with FXAA for now. My setup is a 5800X3D + 4090.

Snowy Moon

How big is the performance impact? Also it should improve the quality a lot, you shouldn't see any flickering/shimmerring, maybe you have some settings causing problems?

Snowy Moon

Oh also did you disable compatibility mode, that might be the problem

Quasar

Are you playing online or single player with mods? I may have a solution but unsure on fivem compatibility

Snowy Moon

Oh also you can use TAA with FXAA to improve the edge but I'm not sure about the performance issue (last update can help to improve performance), if TAA doesn't solve problems like aliasing/flickering/shimmering, probably you have some settings causing the problem when used together

Guilherme

Single player. No mods.

Guilherme

I will wait for future updates. I'm playing at 5160x2160 (ultrawide) and with FXAA I get a stable 120fps in story mode. Disabling FXAA and using DLAA or TAA drops below 70fps in some places on the map. When these drops happen, the GPU does not exceed 40% usage.

Snowy Moon

I think its because of CPU usage not GPU, v1.0.4/v1.0.5 can help to reduce CPU usage with TAA. Also can you disable TAA when FPS drop happens to see the difference at same place?

Guiga ETS2

Boy, I waited almost 10 years to play this game on PC to its fullest. You just put the icing on the cake. I will continue with the subscription, regardless of free content. Congratulations!! Excellent work!

Guilherme

UPDATE: I tested version 1.0.5 and it works much better now. No major fps drops and visually it's better than FXAA.

Snowy Moon

Thank you for the feedback < 3 I will try to improve it more with next updates

Guy

Hi mate, it works great but i like to use a mod menu in singleplayer (scripthookv) How can i use that as it also has a dinput8.dll file

Snowy Moon

How do you use it with reshade? I saw a video changing dxgi.dll to dxgi.asi, so you can try this: Remove TAA dinput8.dll Put scripthookv dinput8.dll Rename TAA dxgi.dll to dxgi.asi Try like this

Daren Carter

Hi when using dlaa mode in game there is some text bottom left of screen saying something about rendering how do I get rid of this ?

Snowy Moon

Just upload to imgur.com and send the link

Snowy Moon

I think you have some app or something showing when DLAA/DLSS is active

Daren Carter

Found it's a bug with Nvidia drivers

Guy

Thanks Snowy, You're a legend! Works great.

Егор Смирнов

Has anyone found a way to install on Online? I tried to do the same as with the PureDark mod, nothing worked

Snowy Moon

I just tried and its working fine for me

赓 刘

Unable to enter gta online mode TAT and there here is still a connection error with the Euro Truck Simulator 2 plugin (China)

Егор Смирнов

Give me a hint, I renamed the files differently and threw them into the folder "Mods", that no way to find a solution, if you put the files as they are, it doesn't let you go online, it says that the files have been changed

Snowy Moon

You just need to put dxgi.dll and dinput8.dll to game folder

Snowy Moon

:( Its because Chinese ISPs blocking cloudflare ip address

Егор Смирнов

Yes I understand, but then you can not play in Online, it only works with single, the game does not let you in Online, thinking that changed files

Егор Смирнов

I'm using Epic. Not without crutches, but I managed to start online, but I can't join a friend's session

Snowy Moon

Did you delete dinput8.dll and replaced with msdmo.dll

nihat dural

Would be really nice to have this great mod for red dead redemption 2

Snowy Moon

I know RDR2 looks pretty blurry with their TAA implementation, is this why you want for RDR2

Snowy Moon

I actually want to make TAA for new games with TAA because most of the TAA implementations look pretty blurry with a lot of ghosting etc. But most of them are using DirectX 12 and I didn't make a shader system for DX 12 yet. I might make one after DX 11 games and implement my TAA to games with TAA using DX 12

Snowy Moon

I think it should work fine, if its possible to use ReShade on FiveM, TAA is also going to work fine

Guiga ETS2

With version 1.0.6 has a file changed its name? so now I use DXGI.DLL and MSDMO.DLL. Just these two?

Snowy Moon

Yes, you can remove old dinput8.dll. Some other mods are using dinput8.dll, I switched to msdmo.dll so it should work perfectly fine with other mods

Artem

entry point MoCopyMediaType not found in library DLL c:\Windows\SYSTEM32\ResampleDmo.DLL

Егор Смирнов

Ok, looks like the new version 1.0.6 is stable online, can you add an option to disable chromatic aberration/lens distort? This post-effect gives flickers and blur on the sides of the screen

Егор Смирнов

It feels like there is no anti-aliasing on some objects and only the temporal filter is working. It seems to be like this on grass, bushes, trees. Upd: chromatic aberrations seem to spoil everything

Snowy Moon

When you change Post FX to low, do you still see chromatic aberration?

Snowy Moon

Nvm, I found the problem. When Post FX is set to high or lower it doesn't work, I will fix it today

Snowy Moon

Can you try with v1.1.0, it should be fine now

Snowy Moon

Can you try with v1.1.0, I just updated msdmo.dll

muhammad ahsan

It gives error resmapledmo.dll cannot be located in dyanimc link library.Already checked in system32 resampledmo.dll is present.

Snowy Moon

Oh ok, there are 2 more functions, I will update in a few minutes

muhammad ahsan

still it gives error DMO Register could not be located in dynamic link library

Snowy Moon

Some objects are ignored by TAA because of the way they are rendered, like palm trees and also some problems are related to shadow flickering or high poly counts like here https://youtu.be/5O6z14M-w_0?t=36 if you disable TAA, they are going to flickering a looooooot compared to TAA. I try to avoid blurry results so TAA is applied minimum as possible, otherwise it is going to look like RDR2 TAA :D

Snowy Moon

Oh, I'm sorry, I'm dumb. I forgot to add it to export list :D I am going to update now

Егор Смирнов

I use DLAA, by the way on TAA in first person mode there are no motion vectors on the tarmac. God what a cheesy engine, especially like the TXAA not working

Snowy Moon

TAA - TAA Clarity might work better than DLAA for some objects because of the filters I added

Егор Смирнов

I'll be using x2 scaling within the game. Is there any way to disable post-processing?

Snowy Moon

I don't know if its possible from settings because I don't play GTA, but its possible by changing rendering pipeline

Nico

You are amazing. Thank you very much for your work, my friend. It looks so much better than before. The only thing I notice negatively is the bloom, but you can compensate for that with the Nvidia filter.

Snowy Moon

Thank you a lot < 3 Is there a problem with bloom when TAA enabled?

Nico

I found an error, but I don't think it can be fixed. If you use online mod menus the game crashes because too many script errors are sent to the menu. The menu thinks it is an attacker and tries to eliminate your program. (For everyone who uses protection) Disables anti crash . Yes, with TAA the image is very bright and overexposed. But only when the sun shines

Snowy Moon

Thank you for feedbacks, have fun < 3

Tuzoda

I was wondering why my game crashes xd good that there is a solution thanks

Tuzoda

It still crashes for me . Do you have a solution ?

Nico

No, I'm sorry, I'm still looking for a solution that works properly. I'll let you know when I find something

Snowy Moon

Try this: Open task manager Go to Details Find GTA game process (game process should have highest memory usage) Right click -> Open file location Put msdmo.dll and dxgi.dll to that folder

Snowy Moon

I have no idea what is that :( I try to make TAA dxgi.dll compatible with other mods so I use less functions as possible with hooks in depth but most of the mods do not care about that so it becomes a problem. But looks like its different in that case, why is it even trying to eliminate TAA :D

Roy tobiassen

Will this result in a ban if used in GTA Online?

Nico

Because the mod menus try to ward off attackers who try to crash your game or PC. I get messages from the menu all the time that someone is trying to attack me. But I have protection turned off and it still crashes. It's because of hooks :)

Snowy Moon

Well I hook only 2 functions from game and everything else just dx11 hooks. I don't think 2 hooks are the problem but also dx11 hooks are pretty good to avoid any compatibility issue

Snowy Moon

Probably no but I'm not sure. I tried a few days ago, I didn't get banned yet I can still play online. But like I said I'm not sure 100%

Roy tobiassen

Aight thank you :) Imma give it a few days and let other people test the waters xD Thank you for your amazing work!!

Nico

Unfortunately I'm not familiar with it. Normally it would be called Scan Hook 1-94 I'm definitely glad you nailed the anti-aliasing for GTA. This has bothered me since release as Rockstar Games did not do proper anti-aliasing. I'll play the story first anyway. I just wanted to mention it because I think a lot of people use menus to protect themselves. I tried it with three different menus but none of them worked.

Snowy Moon

But I still cannot understand, what is the point of detecting hooks :D I mean nobody can hook your game functions if you do not use their .dll or .exe

Nico

The mod menus are all exe files if that's what you mean. You have to start the exe and then the cheat program looks for a vulnerability via the hooks (but I don't know exactly I've never dealt with it before) I'm just trying to understand what the problem is. All menus work for 1-3 minutes and then the game crashes. Or for example when I switch from story mode to online mode or when I activate certain functions in the menu

Tyui Hsu

I just joined 5 minutes ago and installed the files but I have exactly the same problem with the 2take1 menu

Tuzoda

Guys, I think we're just stupid 😂 The menus haven't been updated yet. Under no circumstances go online or you will be banned.😟

Artem

Works perfectly! Thanks

Kiwii Lucas

I only have 'FiveM Game subprocess'. I don't have the GTA game process.

Snowy Moon

When you disable TAA from menu, does GPU load increase or decrease?

Artem

nothing changes

Snowy Moon

Stop spamming please :( I don't have enough request for pes 2021 :(

Roy tobiassen

So i have been running it on GTA O for a few days now. Not recieved the mighty ban hammer yet. The game looks amazing! You fixed my biggest issue with the game <3 R* should hire you

Snowy Moon

Nice, thank you a lot for the feedback < 3

Kevin Osorio

Amigo no funciona en GTA online

Snowy Moon

It does, what do you mean by GTA Online? GTA Online or third party apps?

Kevin Osorio

GTA V online mode, it says that I am using a modified version of the game and it does not allow me to access the servers

Snowy Moon

Ok, I guess I need to make undetected one but I'm not sure what data its checking. I will check and fix it in a few days probably

Antonio Iacono

Hey there, First of all, I wanted to thank you for this amazing work you've done. I've been looking for a fix for three years now. The pixelation problem ruined my enjoyment, but now it's gone thanks to you. However, I've found an issue: when I installed the Redux graphic mod, the pixelation, aliasing, and flickering problem came back, and the fix no longer worked. Additionally, without any mods installed, the pixelation error occurs when I aim, but it seems normal without aiming. All I need is a fix for the aiming issue that works with Redux. Thank you again for your incredible and precious work. Keep it up!

Markimoo .

Hello is the DLAA/DLSS applied before tonemapping and before post process effects like film grain, vignette, bloom etc, just like the official documentation? Also can I donate with paypal instead of patreon?

Snowy Moon

I forgot about that because I am using same base code for all of the games and GTA 5 applies tonemap with HDR->LDR conversion so its a problem, I should change that soon. So its before post process effects but not before tonemap

Snowy Moon

I will make some changes today or tomorrow to improve the performance

Snowy Moon

Thank you a lot < 3 I will check and fix it later probably in 2-3 days? Not sure yet

Daren Carter

Out of all the settings what's the best quality DLAA or DLSS or anti aliasing ?

Snowy Moon

When DLSS applied in HDR, its using 2 bytes per rgba channel but in LDR its 1 byte. So its faster in LDR. But colors lose precision, 2 bytes rgba = 65536 values but 1 byte rgba = 256 values per channel. But I'm not sure how much that affects the quality and also same for applying before tonemap or after. It depends on the algorithm but I think its pretty small difference for result. To be sure need to try and see the difference

Titou

Hello, when improve for ETS2 / ATS ? example : sky, light etc... ?

Snowy Moon

I'm not sure because SCS is changing rendering engine so if I make something now I have to remake everything again after they change it :/

Snowy Moon

Well RDR2 is using DX12 so I have to remake everything with DX12 :/

Guilherme

Why sometimes when opening the game with the plugin activated, a Chrome tab opens, going directly to your website? Is it possible to disable this?

daniel herrera

My friend, you are incredible, there are so many mods for GTA 5 and no one has ever cared about antialiasing. The default game looks horrible with the native anti-aliasing techniques. Plus, MSAA consumes too much performance and doesn't look good at all. Always look for mods. TAA or DLAA but there weren't until I found your mod it looks incredible it doesn't even blur it it's the best implementation of TAA I've seen in a game thank you very much

Snowy Moon

To grow the community but I guess I should extend the time, currently its every 12 hours maybe I should change to 48 hours

Snowy Moon

Thank you a lot < 3 I spent a few months to make TAA implementation best as possible and I love you like it because most of the people don't notice the difference between my TAA and any other TAA implementation in games probably because they don't pay attention but its actually huge. Have fun < 3

Guilherme

But there should be an option to disable this. If I already know your work, I don't need your website to open in my browser every 12 or 48 hours. I really support your work and continue to pay for it every month, but this is really annoying.

Snowy Moon

Actually you know what, I will just disable it for everyone with next updates because I don't think it helps that much

Snowy Moon

Just removed it from every game, have fun < 3

daniel herrera

Is there a possibility of implementing this in directx 9 games like gta 4 and also for directx 12 games?

Snowy Moon

I need to make a realtime shader editing system for DX9 and DX12 to make TAA and it takes a few weeks to make one. For now I'm working on DX11 games but later I might make one for DX12, not sure about DX9 because most of the games are DX11 and DX12

Dolmen

Hello, would it be possible to get this working with FiveM? I tried putting it in GTA5 Directory and it crashes my FiveM on startup, plugins in FiveM also won't start my FiveM.

Snowy Moon

I need to check and find the problem but I'm not sure about the result

Welche

hi, when I log into the game, I got an error 44:297 please tell me how to fix it

Snowy Moon

Looks like your game version is different, can you send me GTA5.exe from game folder

Welche

I have a build of the game 1180.1 online 1.41

Snowy Moon

Can you send me the .exe so I can check it, I don't have the file

Игорёк

Hi, how do I install RACE MP

mclarenvalkyrie

Snowy Moon, thank you very much for your work, I wanted to ask you if a mod like this can be made for Red Dead Redemption, because the TAA and DLLS of that game is very bad

Snowy Moon

I don't even know what is RACE MP :D

Snowy Moon

Thank you < 3 Yes but RDR2 is using DirectX 12 and there a lot of work I need to do if I want to make TAA for DX12 games, so for now I'm focusing on DX11 games because I already made the systems needed for DX11 < 3

yallix

It´s a shame it doesn´t run with the VR mod which was created by LukeRoss. I tried with ReShade but it didn´t really help that much. Maybe i did something wrong. Beside of that this mod works very well for me, thank you! :)

Kevin Osorio

It doesn't work in the Epic Games version or at least it doesn't work for me, I can't enter the online mode and apart from if I remove the mod the game doesn't open "A directx launcher was not found"

Snowy Moon

I'm not sure what is the difference between them, can you send screenshot from game folder maybe? Also you must first select DirectX 11 from game settings, restart game then put TAA mod

Kevin Osorio

I don't know if there is a difference either, but it is the only mod I have installed, apart from that I just reinstalled the game

Adrian S Michael

Hey .Until a better mod is available, search for DLSS replacer for RDR2. After installing it, You must run that Dlss Replacer mod before starting the game. It will put better/newer DLSS on rdr 2 which looks much better. Make sure You select dlss in game options after. You can also put the newest DLSS , download it yourself . The problem is that Rockstar geniuses replace their shitty version of DLSS at every start of the game. This DLSS replacer resolves that by changing their dlss before the game fully starts.

Golly Golly

It won't work online. It sees these file types as a cheat / mod.

rexy

Hi,I start the gta5 appears "Error(44:297)"and I press "END" to open menu in game is a blank menu,only a "Website" and "Patreon/Blog“ in the menu,I dont understand why

Rizal

Great job Snowy, but can this work in GTA Online ?

明天

Hello, I also encountered an error pop-up when opening the game. My online version of the game is 1.33. What should we do?

Snowy Moon

Its working fine for latest steam versions but I'm not sure about older versions :(

Snowy Moon

Thank you <3 Its working in GTA Online but I'm not sure about third party apps because mostly they are using older versions of game client

明天

Okay, thank you.

potato

want to report a bug where fps drops drastically and GPU usage is low . also anti aliasing stop working when aiming at car and foggy weather

Snowy Moon

Looks like it cannot detect static objects, so its trying to calculate the data for every object on screen which is spending a lot of time and it results in high cpu usage, low gpu usage

geramcqn95

Hello, first of all I would like to tell you that I am fascinated with this mod, I had been looking for solutions to antialiasing for months and none of them worked for me, strangely your mod never appeared before me until now, thank you very much for your work. The mod works perfectly for me, I only have one question, why does the mod require being connected to the internet? When I start the game offline on my PC the mod gives an error, is there some limitation and do I have to pay for some kind of plan for it to work offline? because if so I would be willing to do it. Sorry, I speak Spanish and I just created my account to ask this, so I don't know how Patreon works or if I'm not aware of any obvious details. (google trnslator)

potato

I just realized this cnt play offline lol, maybe some kind of drm or whatever? but it ridiculous if mod use something like that

Guilherme

Rockstar added BattlEye (anti-cheat) to the game today. I usually play online with your plugin and I haven't had any problems so far. However, from now on I think it is no longer safe to use the plugin in online mode, correct? I believe BattlEye can easily identify and cause account ban.

Snowy Moon

Thank you <3 Its for license system, its currently free but I'm not sure if I switch to paid later so it has license system inside.

Roy tobiassen

Reading on the battleye FAQ they are stating this: Generally we only ever ban for the use of actual cheats/hacks or components of such hacks which are designed to intentionally bypass BE’s protection. Otherwise you don’t need to worry about getting banned. For example, non-cheat overlays and visual enhancement tools like Reshade or SweetFX are generally supported unless desired otherwise by the game developers (the latter two are currently blocked in PUBG, Fortnite and Islands of Nyne). We might decide to kick (not ban) you at some point for using a specific program (such as macro tools), but that won’t automatically flag you as a cheater. My guess is that it will block the .dll's "If" they don't want you to use it and only load you into single player. If it loads into the Online version it generally should be fine. If it kicks you from the game it will state that you need to remove the .dll's before running GTA Online again.

Roy tobiassen

Aight i took one for the team and tried it. Battleye is blocking reshade. But this mod (Both TAA and DLAA) is working fine. I've been playing for over 2 hours now without any issues

Roy tobiassen

For people that now cant use Reshade, heres a Nvidia Filters config i found to look good: Color Tint Color: 100% Tint Intensity: 20% Temperatur: -20% Vibrance: 40% Brightness/Contrast Exposure: 0 Contrast: 0 Highlights: -80 Shadows: 5 Gamma: -20

potato

mod stop working when foggy weather please fix

Guilherme

In the battleye FAQ they also state this: - Ensure that there is no d3d9.dll, dxgi.dll or dsound.dll file in your game directory. If there is one please remove/rename it. In the TAA plugin this file "dxgi.dll" is present. That's why I'm worried.

Roy tobiassen

Hm did not see that in the FAQ, but regardless ive been playing for over 5 hours today with the DLAA on. Seems to be ok but i guess the user must weigh the risk

Roy tobiassen

I found this on rockstars website reguarding GTA O. Is BattlEye compatible with any software that mods graphics? Software like non-cheat overlays and visual enhancement tools (e.g., ReShade, Special_K, etc.) may result in technical issues. To troubleshoot, please try removing the graphics mod from your game’s installation files. If the issue persists, you can find more information on the BattlEye support FAQ linked below. https://www.battleye.com/support/faq/ They dont state that you can be banned using it, only that it can result in technical issues

Michael Sinclair

i used to use puredark's dlaa mod since is better at smoothing out the jagged edges compared to snowy's one but now that reshade based mods arent working bc of battleye i decided to give this one a try again and after a whole day of playing with it i can confirm that is safe to use in online

Roy tobiassen

Well seems like R*s war on graphics just disallowed the dxgi.dll from this mod aswell :/ Was a good few days with amazing graphics..

Guilherme

The game doesn't even start when I put the plugin files in the game folder. As soon as the Rockstar launcher opens, a BattlEye window alerts me that the "msdmo.dll" file has been blocked. Then the launcher closes by itself. Without the plugin files in the game folder, it starts normally. :(

Roy tobiassen

Ye seems like the mod is not going to be working in Online anymore :/ Shame because im NOT going back to playing gta without this mod!

Snowy Moon

I think because of post process changes, I will check it <3 But I'm a little bit busy working on my game so if I forget can you remind me please :(

potato

thank you :)

Krystian

I packed the files into game folder and i had an error that i donr have directx 11 which is nonsense because i have it and gta v instantly closes. I have to reinstall: EDIT. Works great when i disable battleye launcher, but cant play online

Snowy Moon

Sorry, because it needs to hook some functions and probably battleye blocking hooks its crashing:(

Krystian

can u message battleye about whitelisting it?

Snowy Moon

I don't think they are going to do that for a mod :(

Krystian

its alright homie

Happy 99

First time everything loaded. After I changed the graphics settings, on game's startup there's an error now: ERR_GFX_D3D_INIT Failed Initialization. Please reboot and restart the game. Try reinstalling the game if this persists. Nevermind. Fixed it by disabling AutoHDR.

Callum H

anyway to add this to fivem??

Golly Golly

Hi Snowy. ... What IS the difference between TAA and DLAA ? I know what DLSS 2 + 3 is, but DLAA has always confused me.

potato

DLAA is deep learning anti aliasing. it's dlss but render full resolution

Golly Golly

Hi. So better quality but more demanding ?

Konsta

Hi! Is it possible to get this working with the lukeross VR mod?

potato

just remind you. it's been almost a month since i report bug antialiasing stop working when foggy weather. please fix it soon

Wasim

Battle eye is disabling the launch of dxgi.dll. please help

Snowy Moon

I'm going to check it tomorrow, sorry for the delay :( I'm working on my game nonstop so I'm focused on that most of the time

Snowy Moon

:/ Otherwise you might get banned in online

Snowy Moon

DLSS = TAA with Deep Learning with resolution upscaling DLAA = TAA with Deep Learning TAA = TAA :D

Snowy Moon

Making it compatible with different pipelines takes a lot of time :( I might do it in the future but currently I'm working on my game so I don't have a lot of free time

Wasim

It means there is no way to use this mod now. I'm on a low end PC. Your mod on ets2 helped me a lot. I wish there was a workaround in GTA as well.

Snowy Moon

I tried with different weathers with fog but I didn't have that issue, how do you make it foggy? I don't play GTA 5 so I have no idea :D I just tested with "makeitrain" cheat code to get foggy weather

potato

1. Scroll to the right to "Rockstar Editor" 2. Choose "Director Mode" 3. Select "Setting" you can change weather from here . pls fix that

stuffi3000

Hi Snowy, thank you very much for this awesome mod! I tried to get it working, but when I launch my game with your .dll files (all 3 or without the DLSS), the game crashes upon loading into singleplayer. I'm running the game with other mods installed, but nothing that should conflict with your files (no ReShade, ENB, or .OIV graphic mods). Your log file just says this: 47:155 47:161 47:165 47:74 47:78 47:102 47:106 47:34 47:37 40:3103 40:3131 47:74 47:78 47:102 47:106 Is there any way you could help me?

stuffi3000

Okay, weirdly enough I just tried again and now it works...

stuffi3000

Okay, forget what I said, it still crashes... I can open the menu by pressing End in the main menu, but as soon as the loading screen is close to being over, it crashes

Michel PUISSANT

Ok so this is interesting : on Linux it doesn't work out of the box. In addition to what is shown on the tutorial you should also download this dll : https://cdn.snowymoon.io/gta5_v1/dinput8_1.zip And then configure a DLL override in the Steam launch option : WINEDLLOVERRIDES="dinput8=n,b" %command% Now the 'End' key will bring up the menu properly Great mod by the way. Finally a great AA for GTA V I can only dream what it would be like on games like AC Unity... Mind to open source it :D ? (So that I can have a look) Cheers

Nitya X C 21

it only shows err: '44:298' blog log and unusable in game .Game version 2189/1.52

Saner3

“Connection error!” 1.1.6 Why is it like this? How should I use it? Is it paid or free? How should I pay for it?

Guri GILL

DOES IT SUPPORT NVE COZ IT IS NOT WORKING FOR ME

Markimoo .

Hello again, have you tried it?

Taylor McDaniel

Will this work with DXVK? I put DXVK’s DLL files in the “reshade” folder, but the game won’t launch.

Mondeep

hey the mod was working well but after installing car mods it doesn't work, any solution?

MrGameFixer

Hi! I'm planning to make a freely available launcher for GTA V. I would like to include your TAA/DLAA mod files too. I would highlight your patreon page in the "Credits" menu! Can I have your permission to do this?

TGS

I am trying to install this on a DX11 game, Metro Exodus Gold Edition (not enhanced, I don't have a ray tracing capable GPU (I use Optiscaler to hook the nvngx to fsr3.1 upscaler/AA)), the game already has TAA, but has DLSS 1.0. If I put the mod files on the folder, it says the game doesn't recognised the dx11 api, if I rename the 'dxgi.dll' to 'd3d11.dll' the game opens but crashes. Since your mod is the only one that adds this functionality to a game that doesn't even have dlss, I came here to ask your help

Lans Haus

Dude. You are a godsend, literally spent soooo long trying to fix the AA in GTA. Thank you so much.

TroopahGaming

Nice mod bro but one thing is that i got it working but if i use quantv effects it makes my game to bright and it turns every car red in the game

Nitin Soni

I have problem battle eye software stop or block your dxgi.dll file

Gurjot Singh

man its not working for me plz help

LDS500

Hello, could you try to optimize this mod because the GTA V msaa itself is heavy and this one ran better but it is still heavy and that is what I ask if you don't have it that is ok too

LusorNox

You are the greatest snowy moon any game that doesn't have TAA built in is unplayable for me so thanks for this mod..

LusorNox

Can you please make it offline?

Steer Driver

may i know the exact process to install with quantV, little bit confused over installing with quantV.

XdKr1Sh7

error 44:298 how to fix

Arthur Marston

can anyone help me, im trying to use with reshade but i get an error and cant launch the game

Arthur Marston

guys, for anyone trying to use this with reshade, your going to have to use an older version of reshade since the newest version isnt compatible, basically create a folder on gta 5 called reshade, then install reshade, put the reshade.log file and the reshadepreset.ini file and the reshade.ini file into the reshade folder you just created, also put the reshade shaders folder into the reshade folder along with the dxgi.dll file that came along with reshade, then put the snowymoon msdemo.dll and dxgi.dll files into the main game folder, and now it should work

Gaius Felix

You're independent as a woman. Don't need to feel emotionally unstable for Jude to blow you. That's the thing about women oppression. Depending on you guy can cost a dime 💕 veling to be you creates dreams for ambition and care. 🤘🏼🍃

Azvar Black

Me da error: 01:30:24: Iniciando el servicio BattlEye ... 01:30:30: Actualizando ... 01:30:31: Iniciando el juego ... 01:30:37: Nota: Los bloques de archivos pueden ser ignorados si no causan problemas con el juego. 01:30:37: [INFO] Bloqueo de la carga del archivo: "C:\Program steamapps\common\Grand Theft Auto V\dxgi.dll". BattlEye Launcher

Nitya X C 21

this mod alone made the games graphics much better and cleaner... I think its the only working AA mod for GTAV ever made...truly appreciate

valkill84

im late for seeing this just now and this is awesome, as someone who do graphics/shaders modification for GTAV that is something i always struggle to know how to do this. big respect for the work !

Wink Lee

The mod is not working with foggy weather

Whitehatz Gaming

Bro, this one is working fine. Does this have any latest version or paid version?

Rubem Júnior

It just doesn't work on a original and clean installation of GTA V Legacy from Epic Games. Zero mods installed and Battle Eye disabled through Rockstar Launcher and -nobattleeye on Epic Games launch options. The .cfg and logs.txt files are created, but pressing END or CTRL+P do nothing, it just open the game settings.

Tommy Bachtiar

hello, i try to make this run on fivem but its got infinite loading screen - first try put "dxgi" and "msmdmo" to gta v folder ( its can't run, its said "video card not detected" - second try put "dxgi" and "msmdmo" to fivem plugin ( its got infinite loading while opening fivem ) if you can make this work in fiveM, i'll pay, if you make subscribsion member i'll do it so can you make it work for fiveM? thank you

Minnie Tracy

Which version should I use? Could you send me a copy?

Temirlan Bimagambetov

Hi, how come I get an error trying to launch gta 5 legacy with TAA, it says no direct x 10 or 11 adapter or runtime found, I have 6700xt, latest driver, directx installed. I remember using it before without issues

Lil-Ween

Best mod ever. You fixed my only issue with how this game looks. Absolute perfection.

Whitehatz Gaming

Hey bro, this one is hot 🥵. Please create one for Dlss5, Gta5 legacy. That’s gonna sell hard