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Its not released yet. This is just a simple preview to demonstrate lighting changes.

Currently using simple static weather/sky system, going to change later

Some surfaces are not ready yet, their colors might look weird

Reflection amount of reflective surfaces are currently same

for all so some trailers etc reflect a lot of light

Motion blur intensity 2 enabled

Files

ETS 2/ATS Lighting Preview 1

* Its not released yet. This is just a simple preview to demonstrate lighting changes. * Currently using simple static weather/sky system, going to change later * Some surfaces are not ready yet, their colors might look weird * Reflection amount of reflective surfaces are currently same for all so some trailers etc reflect a lot of light * Motion blur intensity 2 enabled https://www.patreon.com/SnowyMoon_io

Comments

fufufah

That mountain in the fog is breathtaking... SOOO excited for the release!! How much of a performance hit will this be? I'm hoping VR will be supported as well. :)

somciuss

This looks sooooo good. Can't wait for it to be released!!!!!!!!!!!!!

Franky

Looks Amazing!

Mak

Looks great. Are you still going for the always overcast setting? Would be sad because driving the deserts in ATS with always overcast is really not that realistic.

Xaxa 63

👏👏👍👌👌

Olivier Bille

Incrédible !!! Good job , compatible triple screen ?

Snowy Moon

Thank you <3 I'm not sure yet but there will be quality options to reduce SSAO/Reflection quality to increase performance

gabriel

Do you think a rx 570 will run it atleat at 30 fps?

Snowy Moon

Thank you <3 Not yet, I will do it later when everything is ready

Snowy Moon

Like I said before, game doesn't have PBR textures and its a big problem for sunlight :/

Snowy Moon

I'm not sure. This runs almost same as default lighting, only SSAO and SSR have extra performance impact but you can reduce SSAO and SSR quality. We will see when its released because I didn't even finish optimization yet

Will

Totally normal driving, didn't notice a thing. Looks great!

Daren Carter

i see you also have the occasional hiccup/stutter the same as me - is there any way to get rid of these - seems to be on high end gpu's for some ?

Mak

Ok, that's too bad. Are you still working on the vegetation replacement? This is the thing I look forward to the most.

elkamynante

Can't wait the release! Looks so fukin clean and real! (excluding of course the "hell-race" which is not quite "real"😂) Greetings 🥰🤗

Snowy Moon

Quote from youtube comment, I'm lazy to write again :D "Other vehicles have a custom shadow rendered under vehicles, you can see for the cars but for some reason SCS didn't add them for trucks :/ So it relies on SSAO but I don't like to use high amount of SSAO, instead I use half amount of SSAO with other half used by extra saturation for soft shadows. This helps a lot to create high variety of colors and more realistic result but it means low amount of shadow under trucks because road is pretty much between black - white so extra saturation doesn't do anything :D" I will try to detect roads somehow and increase SSAO for only roads but I cant promise

Name Is Hidden

Looks good. Especially grass, trees and aerial perspective.

The Bobsta

Just one word from me,, AWESOME 👌

DEINDE (edited)

Comment edits

2026-09-05 20:00 Bro, you’re a beast!! I really love this project of yours! Keep it up—you’re killing it! For the next preview, could you do it on Italian highways? 🙏🙏🙏🙏🙏 Greetings from Italy! 💪🏻
2025-01-05 20:22

cephas297

i appreciate all this hard work youre doing this looks so awesome

Amigo65

Bravo!!! Nice work. Can't wait to use it. & Happy New Year to ALL

Peixing Li

Super amazing work, the general lighting and color look way more real, thanks! Like one of comments said the shadow would be a problem. What I would feel is your lighting improvement gives extra 100% more sense of reality (so double of the default), but the lack of shadow deducts 50% back, and finally we get less improvement than the new lighting system can grant. I read your explanation about the shadow of cars vs trucks and SSAO concern, and would honestly say I have no idea on this as non-pro. But I will give my feedback that the only step you are off the perfect is the realistic SHADOW. I understand this can be difficult for buildings (like wehen you are in a tunnel or under a bridge), yet I leave my views here FYI. Again, very awesome job. Looking forward to its release!

Matthias

The reflections of surface water and the smooth transition from near to far vision in hazy weather are well done in my opinion, and far surpass the graphics solution supplied by the factory! But you really need to work on your driving style and foresight in moving traffic ;-)

Emilio Peláez

Reflections on Trucks are super nice, but, I noticed IMHO the shadow below the trucks too light to be realistic.

Aybars

It looks perfect!, you're doing great!

Snowy Moon

Next video will be in Italy <3 I need to show foliage improvements <3

Snowy Moon

Do you recommend anywhere in Italy to show foliage improvements?

Deinde92

Florence is characterized by hilly landscapes and many trees in the surrounding areas. ❤️

Snowy Moon

I'm sorry, I decided to record in ATS :(

fortnite RISE

hey the skylooks a bit creepy its black