Development of New Lighting System (Patreon)
Published:
2023-09-23 06:25:02
Imported:
2026-06
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I started to work on lighting improvements. First step is implementing PBR (Physically Based Rendering) which will give better realistic results compared to any other method.
For tests sky is changed to real hdr sky taken from real life to give reference to compare in realtime.
If it feels like game is part of background sky then we are on the right track.
(Because metallic parts/road lines/glass/dashboard etc rendered with second render pass they are not showing on picture, they will be added later)
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