Roadmap (Patreon)
Content
I'm going to move on and I'm not going to waste time with people anymore. I am just going to make mods/plugins I can make. Then you can decide whatever you want.
First I'm going to make TAA for games need TAA using new library I'm working on. So I can add TAA for any new game in short time.
And list of games I'm going to work on TAA currently:
- ETS2/ATS (already released)
- Assetto Corsa (ready but has some problems with other mods, working on compatibility with other mods)
Planned:
- iRacing (depends on anticheat)
- BeamNG
- Elite Dangerous
- GTA V (not 100% but high chance)
If you think a game needs TAA and there are enough players playing the game, you can leave a comment to request for that game.
Also there are some games with TAA but TAA is not well implemented so it looks blurry etc. I might also work on them to improve TAA. Like RDR2.
Next after creating a base to implement TAA for different games using same library, I am going to start adding new features (weather, lighting, post process effects, environment etc) to this library so they will be accessible for different games with minimal changes. That will make everything easier to improve games.
While working on a new game, I might see some wasted performance, if it doesn't require big changes to fix, I will also fix these performance problems.