Update: Smoke & Spectre (Patreon)
Content
Again. And again and again. Lots of people use fog.
Anyway;
Added 'Window' as an option for Obstruction Lines. You can now 'Enable Window' to create a wall that can be seen through, but not crossed. It will turn the obstruction line to 'dashed' to show this.
Changed the Obstruction Trimmer to use the opposite color of your chosen line color.
Updated the VTT Import for light intensity and if a door is open/closed by default. (The range for this light is not noted.. anywhere. So I kind of guessed what 'bright' is supposed to be.)
Torchlight tokens now keep their Light even if the token is hidden.
This probably caps things for a bit? I'd like to update the documentation, which I can really only do successfully when I stop adding things.
After that it's (probably) Clash 3.0 next - so I can get a better feel for the stat block customization to be used on the website..