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Foss, Foss, Foss... I really need to work on Foss. I barely did anything with her animation at all. I'm stressing a bit over it because I'm backed up on NPCs, but... really wanna finish this update. But gotta work on Foss and then the next girl and the one after that. Really just gotta sit down and do it.

Moving past that though...

I spent the last couple weeks advancing the next update. The little town area is now full of NPCs and there will be plenty to talk to them about. I'd like to add a couple more quests to them too in the future, but for now... now I need to work on Foss. But... well why not, have a look at the NPCs, maybe you'll see one you like!

You can also expect to see at least one regular bell priestess hanging around. It's unclear if this is their headquarters or just a wayshrine they constructed that everyone else decided to congregate at. You'll need to chat up the NPCs to find out.

Speaking of the little town... I didn't really show it, but now that they're in place, here's some ad hoc screenshots of the town as well. (I didn't measure them out sorry)

And that's all the shots of the village and NPCs.

I also got some new music done for the town and if you'd like to have a listen you can.

This is by Eclipseaudio . He's done about 70% of the music in the game now.

Aside from the NPCs, I have been working very hard on Aria's demon form. It's certainly not finished yet, but I have done most of her basic animations. Her transformation animation, run animation, jump, fall, double jump, ledgehang, she has a landing animation, and an idle animation. In addition to that, I've programmed all of the basics too. You can pick the spell up, you can use it to transform into her demon form, taking direct damage will reduce your mana appropriately, if you run out of mana, you're forced out of demon form, and if you die you're properly forced out of it too.

Most of the basic running around, jumping, grappling ledges, etc, are all programmed in. However, she still needs her basic attack system, her secondary special ability (activated with the spell key), and there are numerous little interactions I need to patch up. As far as animations, I need to create attack animations, an air attack (I want to make her air attack a spinning backflip kick for example), a special ability animation, and the special ability itself. I'm still not exactly 100% on what her normal attack will be, though it's likely to be something melee oriented. So there is a chunk left to do on that front plus programming it, but it's coming along well.

As for the little interactions, there's some things that can happen to Aria that are 'pushed onto her' by outside influences which effectively bug out the demon form. An example would be swellium barrels which turn off her demon form improperly and inflate Aria as though she wasn't in demon form at all. There's several of these things including Aria being grabbed by the bully filimuri.

I have patched up a few of the interactions, for example the fatty ratty used to steal Aria's demon form and it would force her out of her demon form improperly. Well now it'll bypass that and just steal some money instead.

For the bully filimuri, I actually want to make it so that she can't grab Aria in this form, but instead will just push her. In addition, this might be a good time to make it so if the bully is alone, and Aria is in her demon form, I might make them panic and jump back into the background instead of fighting her.

I did already also patch up stuff like pickups. For example Aria can't pick up wingmilk or blueberry pie in demon form. Sorry, the amount of sprite work to have her turn into a blueberry demon and programming associated is too much. (For now) As I keep building out the game, I'll continue to seek new and fun ways to implement tfs and inflation... but for now, lets keep it simple!

I should also point out that the transformation SHOULD work fine no matter how big your booba size, but... well... the booba size doesn't transfer over. Currently Aria's demon form is a set size. Later down the line I will probably add an upgrade that also increases your demon form's bust size, but for now, you'll have to deal with having even the biggest booba shrinking to a set size when in demon form. If you want to see the demon form in it's current implementation, you can see it in the discord. I'll make a video for it when the whole thing is completely done.

There's still quite a bit to do, but every little bit and I feel like I'm a lot closer to the finish line for this update.

That's all for now... Foss... next thing is Foss. I need to finish her... and the next NPC... and the next...

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