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I just updated GMG, here is a changelist since the latest official release (some of those fixes were already made previously but not announced)

DnD Skills automatically get the base stat value when not explicitly defined

Tokens with line breaks in their names now correctly find the matching statblock from TA

Fix Limits are displayed correctly

Fix Dice Rolls ins About section

Disable Auto Limit decrease for none attack rolls

Add Inventory Equipment toggle

Add Stat (STR, DEX, CON, WIS, INT, CHA) and proficiency (PF) constants to use in custom statblocks/spells/items to automatically use correct value for dice rolls

Fix Statblock Bonuses get also applied when manually connecting a statblock

Fix offset handling

Reduce default GMG height for players

(Un)equipping Items also changes HP/AC/Init

I'm still working on making Items consumable and then on the Party Inventory and Loot system. If you have any questions please let me know either here or on the TA Discord.

Josh

Comments

Andrew C

The GMG battlewagon speeds on! Great work, as usual 👏