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DOWNLOAD:-> ZIP (mega.io)-> RAR (mega.io)-> ZIP (google drive)-> RAR (google drive)Hello again!Another short update, adding a new bad end scenario for the Sinccubus. The demon futa will now carry Maya to a secluded location and perform a peculiar ritual on her. As a reminder, these enemies are mostly located in the final stage, in the corrupted high-tech area. The tags for the scene are: futanari, vore, absorption, cock vore.I've also added the new character "Farina" into the game. When you start a fresh new game, a cutscene now plays as a better transition from the intro story slides and into the game proper. Afterwards she can be found in the castle's library. This is just the start of a host of such cutscenes that I will add in the future, further expanding on the story and characters.Best Regards,Mega

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Vik Virtue

Oh wow! Wasn't expecting an update today. Or maybe I'm losing track of time? Eh, either way, it's nice to see another bad end scene. Will check it out now~

Vik Virtue

Okay! I think I saw all the new stuff. So for the new bad end, it's pretty good! I actually kinda forgot what this one was going to be, so it was a nice surprise to see what would happen. Nice to see a vore bad end, eager to see the next vore one. I did encounter a bug. When I started a new game, I went through the prologue and then got to when I was able to move Maya. For some reason, the music for the beach area wasn't playing. It came back when I entered the castle area, and when I went back to the beach, it played there too. A bit of a strange bug. Oh, I also noticed that the small potions were still around. Is that something still in the process of being removed? A nice little update here, Mega. Can't wait to see what you got in store next, and also how you'll do future story stuffs.

Violent Insanity

Its nice to find out one's suggestions is well recieved~!

Violent Insanity

Great work 10 outta 10 good use of the red hair'd human but also you put the word "Trash" instead of "Thrash" A minor typo but besides that its great!~

Mega Blue Ball

Thanks for the feedback Vik! I'll be fixing that music bug, and indeed I'm going to remove the small potions from the game, but at least for now when they are collected they are auto converted to the big ones.

Mega Blue Ball

I'm glad that you've enjoyed it! Great suggestion too

Mega Blue Ball

The google drive links should be fixed now. I forgot to set it to allow anyone with the link to download, so it was in "request permission" mode before now.

odoto

This h-scene was great! I must admit I do wish it was a standard grab too rather than just a bad end. I do get that would take time and effort away from other stuff though, but if there were ever time to implement it as an alternate grab it would prolly be my fav in the game.

McDouggal

Back for the first time in a long while, finally got financials in place again. I have an ultrawide as my primary monitor, and unfortunately that seems to break the menus pretty badly. Workaround is using Alt-Enter to force the game out of fullscreen and manually resizing the window so it's in 16:9, but an option for windowed display would be a good idea in general. EDIT: Also, on 1440p monitors the game is *incredibly* zoomed in.

Mega Blue Ball

I appreciate the feedback. Indeed, anything other than a 16:9 aspect ratio fucks up the UI and game display quite badly. This is due to some early bad decisions and implementations on my part, in the initial part of the game's development when I was less experienced with the Unity engine. It created this bad technical debt, which means that in order to properly fix it I will have to refactor basically the whole UI elements and graphical display. In the future, before I release the final version of the game, I'll assess this issue further to see if there's some kind of uncomplicated fix that I can apply regarding the windowed mode in wider displays.

Delnory

love the new cv, super hot. condom filling is hawt <3