BlueLine Realistic Dispatch - Future Updates (Patreon)
Content
First, thank you all for the overwhelming positive feedback on the dispatch mod!Most that know me through videos as Benzo, Mike, BlueLine, the NPC violator ... okay I made the last one up, but most know me to be a diligent guy and I never stop at something until I feel satisfied. Well I am not satisfied with the mod, not yet. I am fully aware of some issues that most are having, so let's break it down.BlueLine Realistic Dispatch Update: Addressing Your Concerns!
Audio Issues:
Missing Audio: Some callouts might lack audio due to the original creator not including it. I'll keep adding missing audio in future updates if I find any. Please note: I may never find some audio files if the creator did not code it correctly so they will continued as they were previously with the old dispatcher to be muted for callout description. My mod has not muted any of the callout descriptions, if it's there, it should play it.
Old Dispatcher Audio: If using Xscanner, follow the video guide (linked below) for more info
Old dispatcher is giving out weird information on certain calls. Audio says that you are responding to a possible drug deal when it is supposed to be about an animal callout? Well, that is on the callout creator for picking an audio file that "sounded cool". I modified the audio as per Rockstar's information with their own Police 10 codes in their own game. Did you know that a 11-351 is a police code (in GTA 5) that corresponds to a drug deal? But some callout creators just liked the "sound of it", so they in turn just used the same audio for several callouts, doesn't matter what the call is about. I can change the callout audio to just be "We got an 11-351" I might just have to do that in an upcoming update to make certain callouts more universal.
Conflicting Audio for callout description (old dispatch / new dispatcher mixed) : Double-check for other callout packs with their own audio folders that you may have installed or perhaps you didn't delete your old scanner folder before installing version 1.5 - Yep, windows merging system!
Other Concerns:
Audio Levels: Adjust in-game audio settings. Some intentional distortion was added with some audio. Make sure your in-game audio settings unders sfx is at least 60% if not 70% would be better. If I run across any audio file that seems extremely loud or very quiet, I can correct that in a future update.
Grammar Police is not understanding you: This mod doesn't affect Grammar Police functionality. Visit Opus49's Discord for troubleshooting (link below).
Long Dispatch Audio for Calls: You're right! I'll shorten dispatch audio to under 6 seconds in the next update (v1.8) to give you more time to accept/decline calls.
Looking Ahead (v2.0):
Replacing Police Scanner Audio: Working on a complete replacement for the old scanner voice.
New Callout Audio Packs: Looking for potential callout packs that have their own audio folders that still work. Post any you find in the comments below! Note: I prefer not to include really old callouts packs (like 5 years) as they have been known to cause crashes.
Thank you for your continued support!
Links:
BlueLine Installation Video v1.5 (with Xscanner Info): https://www.patreon.com/posts/blueline-1-5-112453672 at the 21:50 mark
Opus49's Discord (Grammar Police): https://discord.gg/JygGnCf3JN